Deep Reinforcement Learning from Self-Play in Imperfect-Information Games Johannes Heinrich J.HEINRICH@CS.UCL.AC.UK David Silver D.SILVER@CS.UCL.AC.UK University College London, UK Abstract Many real-world applications can be described as large-scale games of imperfect information. To deal with these challenging domains, prior work has focused on computing Nash equilib- ria in a handcrafted abstra

