EarthBound enemy battles are styled like classic RPGs where you just see a static picture of the foe at hand. To spice it up, the backgrounds were made extra colorful and animated. How does the SNES display these wavy and wobbly effects? It's all explained right here. LINKS Twitter (updates): https://twitter.com/RetroGameMechEx Patreon (support): https://www.patreon.com/rgmechex Discord (discussio