I’m not a c++ developer, but I recently dug into the OpenNI and PrimeSense NITE samples with the ultimate goal of bridging output from the Kinect to Flash. In the end, I found AS3OpenNI and for the time being, don’t need to do any additional work in c++, but I found the experience helpful none-the-less. Following the jump, I detail the components and steps for getting an Xcode project set up. Term
![Getting up and running with OpenNI and NITE on a Mac](https://cdn-ak-scissors.b.st-hatena.com/image/square/2a87620125aed122b84674435faa5f2151f2b483/height=288;version=1;width=512/http%3A%2F%2Fdavidbliss.dreamhosters.com%2Fwp-content%2Fuploads%2F2012%2F09%2Fgetting-up-and-running-with-openni-and-nite-on-a-mac.png)