Schematic view of an SPH convolution Flow around cylinder with free surface modelled with SPH. See[1] for similar simulations. Smoothed-particle hydrodynamics (SPH) is a computational method used for simulating the mechanics of continuum media, such as solid mechanics and fluid flows. It was developed by Gingold and Monaghan[2] and Lucy[3] in 1977, initially for astrophysical problems. It has been
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