An open source collection of high quality, animated, interactive & fully customizable React components for building stunning, memorable user interfaces.
Recent research, such as BitNet, is paving the way for a new era of 1-bit Large Language Models (LLMs). In this work, we introduce a 1-bit LLM variant, namely BitNet b1.58, in which every single parameter (or weight) of the LLM is ternary {-1, 0, 1}. It matches the full-precision (i.e., FP16 or BF16) Transformer LLM with the same model size and training tokens in terms of both perplexity and end-t
The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits Shuming Ma∗ Hongyu Wang∗ Lingxiao Ma Lei Wang Wenhui Wang Shaohan Huang Li Dong Ruiping Wang Jilong Xue Furu Wei⋄ arxiv.org このページの図面・表の権利は全て論文の著者らに帰属があります。 The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits この論文を一行でいうと Abstract The Era of 1-bit LLMs BitNet b1.58 LLaMA-alike Components. Result Memory and Latency Energy
There are lots of ways to accidentally spend too much money on AWS, and one of the easiest ways is by carelessly transferring data. As of writing, AWS charges the following rates for data transfer: Data transfer from AWS to the public Internet ranges from $0.09/GB in us-east-1 (N. Virginia) to $0.154/GB in af-south-1 (Cape Town). Therefore a single terabyte of data transfer will run you a cool $90
UPDATE Several years ago on my 68th birthday I wrote up 68 bits of advice for my adult children, and posted them here. The bits were extremely popular, and they were widely shared by others. I was encouraged to write up more bits of wisdom on my following two birthdays. On my 70th birthday I wrote up 103 bits of advice I wish I had known earlier, which were also widely shared. The first six bits a
This article was discussed on Hacker News. While considering concurrent queue design I came up with a generic, lock-free queue that fits in a 32-bit integer. The queue is “generic” in that a single implementation supports elements of any arbitrary type, despite an implementation in C. It’s lock-free in that there is guaranteed system-wide progress. It can store up to 32,767 elements at a time — mo
┬─┬─────────┬─┬─┬ ┬─┬── └─┤ ──┬──── │ │ │ ┼─┼─┬ │ ──┼─┬── │ │ │ │ ├─┘ │ ┬─┼─┼─┬ │ │ │ ├─┘ │ └─┤ │ │ │ │ │ │ │ └─┤ │ │ │ │ │ │ ├─┘ │ │ │ │ └─────┤ │ │ │ │ └───┤ │ │ │ └─┤ │ │ └─┤ │ └─┘ Most people believe 264-1 = 18446744073709551615, or 0xFFFFFFFFFFFFFFFF in hexadecimal, to be the largest number representable in 64 bits. In English, it’s quite the mouthful: eighteen quintillion four hundred forty-
Long term readers of this blog will know our devotion to using container-based technology, especially Docker, to significantly improve software quality through repeatable builds. In the Autumn/fall of 2020, Microsoft introduced a Visual Studio Code (VSCode) extension Remote – Containers. With one quick stroke, this extension allows you to open a VSCode project within a Docker container. Getting st
Created by Jieyu Zheng during the drawing and painting class PVS062 2024. AbstractThis article is about the neural conundrum behind the slowness of human behavior. The information throughput of a human being is about 10 bits/s. In comparison, our sensory systems gather data at $\sim 10^9$ bits/s. The stark contrast between these numbers remains unexplained and touches on fundamental aspects of br
A blog looking at developing software for real-time and embedded systems Introduction In our previous post Why We Need Build Systems we examined the need for Build Systems in modern software development. In this post we will examine how to use CMake to mange the build process for a cross compilation project. CMake can be described as a marmite application: you either love it or hate it. Here at Fe
require_relative "boot" require "rails" # Pick the frameworks you want: require "active_model/railtie" require "active_job/railtie" require "active_record/railtie" # require "active_storage/engine" require "action_controller/railtie" require "action_mailer/railtie" # require "action_mailbox/engine" # require "action_text/engine" require "action_view/railtie" # require "action_cable/engine" # requi
Hire us for your hardest security problems We don't just fix bugs, we fix software.Since 2012, Trail of Bits has helped secure some of the world's most targeted organizations and products. We combine high-end security research with a real-world attacker mentality to reduce risk and fortify code. Request a quote Software AssuranceGet a comprehensive understanding of your security landscape and be a
P3477R0 There are exactly 8 bits in a byte Published Proposal, 2024-10-15 This version: http://wg21.link/P3477r0 Author: JF Bastien (Woven by Toyota) Audience: EWG, LEWG, SG22 Project: ISO/IEC 14882 Programming Languages — C++, ISO/IEC JTC1/SC22/WG21 Source: github.com/jfbastien/papers/blob/master/source/P3477r0.bs 1. Rationale C has the CHAR_BIT macro which contains the implementation-defined num
小野花梨、J-WAVEのラジオドラマに5月のマンスリーゲストとして出演!初回演じるのは「占い屋の留守番を頼まれた女」毎週金曜25時~『BITS & BOBS TOKYO』 ラジオ局J-WAVE(81.3FM)で毎週金曜日25時から放送中の番組『BITS & BOBS TOKYO』(出演者:高崎卓馬、長澤樹)。月替わりで豪華ゲストが登場するドラマパートに、5月は女優・小野花梨が出演いたします。 「BITS & BOBS」。それはイギリス英語でとるにたらないもの。でも人生を豊かにするのは意外とそういうものかもしれない。『BITS & BOBS TOKYO』は、クリエイティブ・ディレクター高崎卓馬が「BITS & BOBS」なものをお届けするプログラムです。 小野がマンスリーゲストとして登場するドラマパートでは、俳優・長澤樹演じるひとりの少女がTOKYOを舞台に色々なBITS & BOBSと出会
We are happy to announce the release of mitmproxy 10, a free and open source interactive HTTPS proxy. This release introduces experimental support for QUIC and HTTP/3 reverse proxies, setting the stage for further work on HTTP/3! 1, 2, … HTTP/3! With HTTP/3 becoming increasingly popular, we’re excited to be the first debugging proxy to provide (experimental) support. While this functionality is li
ペイペイのポイント運用をしてどれくらい経つか覚えてないけど、結構なポイントを運用していて放置していました。 が、いつの間にかマイナスになっていた。 バランス良く色んなコースに運用してたのに… いつか高級なお店でムフフフってやりたかったのに… 今どうするか考え中です。 昨日のおやつ カルビー『じゃがりこサラダ bits 大モリ』です。 やっぱり秋だわ。 食欲増加中。笑 んで、体重も多分増加中。笑 リンク 『じゃがりこサラダ bits 大モリ』はじゃがりこの中でも人気ナンバーワンの【サラダ】味を103gの大モリサイズにしました。 チャック付きで保存に便利です。 税込み311円。 高くない?って今気付いた。笑 裏面。 製造者はカルビー。 原材料はは4年前のブログを見て確認しましたが、全然変わっていないことが判明。 このブログ↓ www.tomo-diary.com じゃがりこで簡単にポテトサラダ
Compilers and Programming Languages is a huge topic. You cannot just take a learning path and finish it at some point. There are many different areas, each of which is endless. Here, I want to share some links that would help to learn compilers. The list could not be exhaustive - everyone is busy, and no one has time to read the Dragon Book. The main criteria behind each link: I can personally rec
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A blog looking at developing software for real-time and embedded systems In my first blog post about C++20 Coroutines I introduced the concepts behind a synchronous or generator style coroutine and developed a template class to support coroutines for any data type. In this post I’ll add an iterator to the template to support the range-for loop and iterative algorithms. You may want to review that
Here be four bits of dragons: the Mattel Dungeons & Dragons Computer Labyrinth Game and the TMS1100 When my parents sold the house and moved to the great white north, they dropped off a few boxes of my stuff that was still in the garage. Now that we're getting things cleared away in case we have to make a move of our own in the not-so-distant future, it was time to go through those boxes, and one
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