Just-In-Time Compilation (libgccjit.so) GCC can be built as a shared library "libgccjit.so", for generating machine code from API calls, using GCC as the backend. This shared library can then be dynamically-linked into bytecode interpreters and other such programs that want to generate machine code "on the fly" at run-time. It can also be used for ahead-of-time code generation, for building standa
This is a tiny, single-header C++ library for rasterizing immediate-mode 2D vector graphics, closely modeled on the basic W3C (not WHATWG) HTML5 2D canvas specification. The priorities for this library are high-quality rendering, ease of use, and compact size. Speed is important too, but secondary to the other priorities. Notably, this library takes an opinionated approach and does not provide opt
Flutter transforms the development process. Build, test, and deploy beautiful mobile, web, desktop, and embedded experiences from a single codebase. Get started Flutter is an open source framework for building beautiful, natively compiled, multi-platform applications from a single codebase. Fast Productive Flexible Fast Flutter code compiles to ARM or Intel machine code as well as JavaScript, for
GPU code can now use Rust's standard library. We share the implementation approach and what this unlocks for GPU programming. At VectorWare, we are building the first GPU-native software company. Today, we are excited to announce that we can successfully use Rust's standard library from GPUs. This milestone marks a significant step towards our vision of enabling developers to write complex, high-p
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