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A set of articles to help learn WebGPU Basics Fundamentals Inter-stage Variables Uniforms Storage Buffers Vertex Buffers Textures Textures Loading Images Using Video Cube Maps Storage Textures Multisampling / MSAA Constants Data Memory Layout Transparency and Blending Bind Group Layouts Copying Data Optional Features and Limits Timing Performance WGSL How It Works Compatibility Mode 3D Math Transl
As you can see, these codebases get a better speedup from dedicating more cores, but results will differ across projects and underlying machines. On the other hand, on machines with fewer CPU cores and less memory (e.g. CI runners) you may want to decrease this number to avoid unnecessary or incidental overhead. You can specify a value as low as --checkers 1, effectively making type-checking singl
TLDR; This post is a retrospective on a multiplayer voxel browser game engine I built. This post will cover the squishy storytelling side of the project, and the accompanying code repository has all of the intricate technical details. This post is essentially a 2 part post. Read this and read the repo README. Context This project is a bit old and stale at the time of this post. Some of the tech de
Build native iOS and Android apps with TypeScript, direct platform API access, and the JavaScript tooling you already know.
Lynx is a family of open-source technologies empowering developers to use their existing web skills to create truly native UIs for both mobile and web from a single codebase, featuring performance at scale and velocity. 💫 Write Once, Render Anywhere. Enjoy native rendering on Android, iOS, and Web, or pixel-perfect consistency across mobile and desktop via our custom renderer. 🌐 Web-Inspired Des
Makes a floating panel for controllers on the web. Works as a drop-in replacement for dat.gui in most projects. See Migrating for a list of breaking changes. Basic Demo • Examples • Guide • API • GitHub import GUI from 'lil-gui'; const gui = new GUI(); const myObject = { myBoolean: true, myFunction: function() { ... }, myString: 'lil-gui', myNumber: 1 }; gui.add( myObject, 'myBoolean' ); // Checkb
What is Kyushu? Kyushu is an open source CLI that lets you write a JavaScript or TypeScript handler, build it into a self-contained WebAssembly binary, and run it anywhere with one command - kyu. No Node, Bun, or Docker - just a single binary Cloudflare Workers-style API - familiar fetch handler Self-hostable - runs on a VPS or anywhere WebAssembly sandbox - isolated from the host Read docs What p
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