I submitted a binary file to Apple without any source code. Apart from manually checking the source code how does Apple know what was used and what APIs you have called?
![How does Apple know you are using private API?](https://cdn-ak-scissors.b.st-hatena.com/image/square/98d6f053a97a87156775f60757c60865d0f2c47d/height=288;version=1;width=512/https%3A%2F%2Fcdn.sstatic.net%2FSites%2Fstackoverflow%2FImg%2Fapple-touch-icon%402.png%3Fv%3D73d79a89bded)
I integrated Google's AdMob SDK into a working iPhone app. I'm getting 12 errors that all start with 'Apple Mach-O Linker (Id) Error'. The text of the error messages typically refer to a low level objective C object called from a google library. For example: Undefined symbols for architecture i386: "_NSInMemoryStoreType", referenced from: anon in libGoogleAnalytics.a(GAIDataStore.o) +[GAIDataStore
There's a similar question on here about this which I've read and I've tried to follow the advice given there... and I think I'm 95% complete but the remaining 5%... well you know ;-) So I'm trying to call the twitPic API to upload an image and I've got the image contained in a UIImageView which I'm displaying on the screen (I can see it so it's definitely there). My code to form the API call look
リリース、障害情報などのサービスのお知らせ
最新の人気エントリーの配信
処理を実行中です
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く