EmuDevz: A game about building emulators!
Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile) u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Tutorial Build a simple 2D physics engine for JavaScript gamesUse existing physics engines to compare with the example implementation
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