I'm just about to finish my fourth year as a full time professional commercial software programmer and, a bit after that, my second year as a hobbyist game programmer. The code I have worked on professionally can be summed up as "data and document management solutions" - about as far away as possible from the open-world style game that Asciilands is shaping up to be. Before I start: when I talk ab
I’m building a toy HTML rendering engine, and I think you should too. This is the first in a series of articles: Part 1: Getting started Part 2: HTML Part 3: CSS Part 4: Style Part 5: Boxes Part 6: Block layout Part 7: Painting 101 The full series will describe the code I’ve written, and show how you can make your own. But first, let me explain why. You’re building a what? Let’s talk terminology.
Fernando Villalobos Fernando Villalobos is a Rails Agile Development expert and certified SCRUM developer who has used this methodology for building high-performance apps for the past eight years. Fernando is also the organizer of Oaxaca, Mexico's Ruby User Group. 1 Introduction In this article we are going to explore two popular MV* JavaScript frameworks: AngularJS and Ember.js. This time we are
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