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  • Command Line Interface Guidelines

    Contents Command Line Interface Guidelines An open-source guide to help you write better command-line programs, taking traditional UNIX principles and updating them for the modern day. Authors Aanand Prasad Engineer at Squarespace, co-creator of Docker Compose. @aanandprasad Ben Firshman Co-creator Replicate, co-creator of Docker Compose. @bfirsh Carl Tashian Offroad Engineer at Smallstep, first e

      Command Line Interface Guidelines
    • 大実験!ChatGPTは競プロの問題を解けるのか (2024年5月版) - E869120's Blog

      1. はじめに 2024 年 5 月 14 日、OpenAI 社から新たな生成 AI「GPT-4o」が発表され、世界に大きな衝撃を与えました。これまでの GPT-4 よりも性能を向上させただけでなく1、音声や画像のリアルタイム処理も実現し、さらに応答速度が大幅に速くなりました。「ついにシンギュラリティが来てしまったか」「まるで SF の世界を生きているような感覚だ」という感想も見受けられました。 しかし、いくら生成 AI とはいえ、競技プログラミングの問題を解くのは非常に難しいです。なぜなら競技プログラミングでは、問題文を理解する能力、プログラムを実装する能力だけでなく、より速く答えを求められる解法 (アルゴリズム) を考える能力も要求されるからです。もし ChatGPT が競技プログラミングを出来るようになれば他のあらゆるタスクをこなせるだろう、と考える人もいます。 それでは、現代最強の

        大実験!ChatGPTは競プロの問題を解けるのか (2024年5月版) - E869120's Blog
      • プロと読み解く Ruby 3.1 NEWS - クックパッド開発者ブログ

        技術部の笹田(ko1)と遠藤(mame)です。クックパッドで Ruby (MRI: Matz Ruby Implementation、いわゆる ruby コマンド) の開発をしています。お金をもらって Ruby を開発しているのでプロの Ruby コミッタです。 本日 12/25 に、ついに Ruby 3.1.0 がリリースされました(Ruby 3.1.0 リリース )。今年も Ruby 3.1 の NEWS.md ファイルの解説をします。NEWS ファイルとは何か、は以前の記事を見てください。 プロと読み解く Ruby 2.6 NEWS ファイル - クックパッド開発者ブログ プロと読み解くRuby 2.7 NEWS - クックパッド開発者ブログ プロと読み解くRuby 3.0 NEWS - クックパッド開発者ブログ 本記事は新機能を解説することもさることながら、変更が入った背景や苦労な

          プロと読み解く Ruby 3.1 NEWS - クックパッド開発者ブログ
        • The Prompt Engineering Playbook for Programmers

          Developers are increasingly relying on AI coding assistants to accelerate our daily workflows. These tools can autocomplete functions, suggest bug fixes, and even generate entire modules or MVPs. Yet, as many of us have learned, the quality of the AI’s output depends largely on the quality of the prompt you provide. In other words, prompt engineering has become an essential skill. A poorly phrased

            The Prompt Engineering Playbook for Programmers
          • Fish 4.0: The Fish Of Theseus

            About two years ago, our head maintainer @ridiculousfish opened what quickly became our most-read pull request: #9512 - Rewrite it in Rust Truth be told, we did not quite expect that to be as popular as it was. It was written as a bit of an in-joke for the fish developers first, and not really as a press release to be shared far and wide. We didn’t post it anywhere, but other people did, and we go

            • How I Hacked my Car

              Note: As of 2022/10/25 the information in this series is slightly outdated. See Part 5 for more up to date information. The Car⌗ Last summer I bought a 2021 Hyundai Ioniq SEL. It is a nice fuel-efficient hybrid with a decent amount of features like wireless Android Auto/Apple CarPlay, wireless phone charging, heated seats, & a sunroof. One thing I particularly liked about this vehicle was the In-V

              • Your URL Is Your State

                Couple of weeks ago when I was publishing The Hidden Cost of URL Design I needed to add SQL syntax highlighting. I headed to PrismJS website trying to remember if it should be added as a plugin or what. I was overwhelmed with the amount of options in the download page so I headed back to my code. I checked the file for PrismJS and at the top of the file, I found a comment containing a URL: /* http

                • Introducing Ezno

                  Ezno is an experimental compiler I have been working on and off for a while. In short, it is a JavaScript compiler featuring checking, correctness and performance for building full-stack (rendering on the client and server) websites. This post is just an overview of some of the features I have been working on which I think are quite cool as well an overview on the project philosophy ;) It is still

                    Introducing Ezno
                  • 【Python 3.12】型ヒント機能がいつの間にか進化していたので、慌ててキャッチアップする - ABEJA Tech Blog

                    ABEJA でプロダクト開発を行っている平原です。 先日、バックエンドで使っているGo言語のお勉強しようと「go言語 100Tips ありがちなミスを把握し、実装を最適化する」を読んでいました。その中でinterfaceは(パッケージを公開する側ではなく)受け側で定義するべきという記述を見つけてPythonでも同じことできないかと調べていると(PythonではProtocolを使うとうまくいきそうです。)、どうやら型ヒント機能がかなりアップデートされていることに気づき慌てて再入門しました。(3.7, 3.8あたりで止まってました。。) この記事では、公式ドキュメントを見ながら適当にコードを書き散らし、どの機能はどこまで使えるのか試してみたことをまとめてみました。 docs.python.org 環境 Python: 3.12.1 エディタ: Visual Studio Code Pylan

                      【Python 3.12】型ヒント機能がいつの間にか進化していたので、慌ててキャッチアップする - ABEJA Tech Blog
                    • Writing a C compiler in 500 lines of Python

                      A few months ago, I set myself the challenge of writing a C compiler in 500 lines of Python1, after writing my SDF donut post. How hard could it be? The answer was, pretty hard, even when dropping quite a few features. But it was also pretty interesting, and the result is surprisingly functional and not too hard to understand! There's too much code for me to comprehensively cover in a single blog

                      • copilot-explorer

                        Copilot Internals | thakkarparth007.github.io Github Copilot has been incredibly useful to me. It can often magically read my mind and make useful suggestions. The thing that surprised me the most was its ability to correctly “guess” functions/variables from surrounding code – including from other files. This can only happen, if the copilot extension sends valuable information from surrounding cod

                        • Introducing Amazon MemoryDB for Redis – A Redis-Compatible, Durable, In-Memory Database Service | Amazon Web Services

                          AWS News Blog Introducing Amazon MemoryDB for Redis – A Redis-Compatible, Durable, In-Memory Database Service Interactive applications need to process requests and respond very quickly, and this requirement extends to all the components of their architecture. That is even more important when you adopt microservices and your architecture is composed of many small independent services that communica

                            Introducing Amazon MemoryDB for Redis – A Redis-Compatible, Durable, In-Memory Database Service | Amazon Web Services
                          • How does Google Authenticator work? (Part 1)

                            This post is the first in a three-part series. The remaining two: How does Google Authenticator work? (Part 2) How does Google Authenticator work? (Part 3) When you’re accessing services over the WEB – let’s pick GMail as an example – a couple of things have to happen upfront: The server you’re connecting to (GMail in our example) has to get to know who you are. Only after getting to know who you

                            • LogLog Games

                              The article is also available in Chinese. Disclaimer: This post is a very long collection of thoughts and problems I've had over the years, and also addresses some of the arguments I've been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn't meant to brag or indicate su

                              • Lessons from Writing a Compiler

                                The prototypical compilers textbook is: 600 pages on parsing theory. Three pages of type-checking a first-order type system like C. Zero pages on storing and checking the correctness of declarations (the “symbol table”). Zero pages on the compilation model, and efficiently implementing separate compilation. 450 pages on optimization and code generation. The standard academic literature is most use

                                • The Scary Thing About Automating Deploys - Engineering at Slack

                                  Most of Slack runs on a monolithic service simply called “The Webapp”. It’s big – hundreds of developers create hundreds of changes every week. Deploying at this scale is a unique challenge. When people talk about continuous deployment, they’re often thinking about deploying to systems as soon as changes are ready. They talk about microservices and 2-pizza teams (~8 people). But what does continuo

                                  • Prototyping in Rust | corrode Rust Consulting

                                    Programming is an iterative process - as much as we would like to come up with the perfect solution from the start, it rarely works that way. Good programs often start as quick prototypes. The bad ones stay prototypes, but the best ones evolve into production code. Whether you’re writing games, CLI tools, or designing library APIs, prototyping helps tremendously in finding the best approach before

                                      Prototyping in Rust | corrode Rust Consulting
                                    • Replit — Comparing Code Editors: Ace, CodeMirror and Monaco

                                      EngInfraAce, CodeMirror, and Monaco: A Comparison of the Code Editors You Use in the Browser I’ve been working on Replit for roughly six years now, and as the team has grown, I’ve focused on the IDE (what we call the workspace) portion of the product. Naturally, I was increasingly preoccupied with the code editor. While we’ve considered creating a code editor that meets our needs, the complexity i

                                        Replit — Comparing Code Editors: Ace, CodeMirror and Monaco
                                      • Rewriting the Ruby parser

                                        At Shopify, we have spent the last year writing a new Ruby parser, which we’ve called YARP (Yet Another Ruby Parser). As of the date of this post, YARP can parse a semantically equivalent syntax tree to Ruby 3.3 on every Ruby file in Shopify’s main codebase, GitHub’s main codebase, CRuby, and the 100 most popular gems downloaded from rubygems.org. We recently got approval to merge this work into C

                                          Rewriting the Ruby parser
                                        • Changing std::sort at Google’s Scale and Beyond

                                          TL;DR; We are changing std::sort in LLVM’s libcxx. That’s a long story of what it took us to get there and all possible consequences, bugs you might encounter with examples from open source. We provide some benchmarks, perspective, why we did this in the first place and what it cost us with exciting ideas from Hyrum’s Law to reinforcement learning. All changes went into open source and thus I can

                                            Changing std::sort at Google’s Scale and Beyond
                                          • Things we learned about LLMs in 2024

                                            31st December 2024 A lot has happened in the world of Large Language Models over the course of 2024. Here’s a review of things we figured out about the field in the past twelve months, plus my attempt at identifying key themes and pivotal moments. This is a sequel to my review of 2023. In this article: The GPT-4 barrier was comprehensively broken Some of those GPT-4 models run on my laptop LLM pri

                                              Things we learned about LLMs in 2024
                                            • openai/gpt-oss-120b · Hugging Face

                                              ","eos_token":"<|return|>","pad_token":"<|endoftext|>"},"chat_template_jinja":"{#-\n In addition to the normal inputs of `messages` and `tools`, this template also accepts the\n following kwargs:\n - \"builtin_tools\": A list, can contain \"browser\" and/or \"python\".\n - \"model_identity\": A string that optionally describes the model identity.\n - \"reasoning_effort\": A string that describes t

                                                openai/gpt-oss-120b · Hugging Face
                                              • 4 Pandas Anti-Patterns to Avoid and How to Fix Them

                                                pandas is a powerful data analysis library with a rich API that offers multiple ways to perform any given data manipulation task. Some of these approaches are better than others, and pandas users often learn suboptimal coding practices that become their default workflows. This post highlights four common pandas anti-patterns and outlines a complementary set of techniques that you should use instea

                                                  4 Pandas Anti-Patterns to Avoid and How to Fix Them
                                                • Why DRY is the most over-rated programming principle

                                                  I figured I'd kick off my new blog with the most click baity thing I could think of. I suspect any developer reading this is aware of the DRY principle because it is just so ubiquitous. If not though, you just need to know that it stands for "Don't Repeat Yourself" and is generally invoked when advising people to not copy and paste snippets of code all over the place and instead consolidate logic

                                                    Why DRY is the most over-rated programming principle
                                                  • The yaml document from hell

                                                    written by Ruud van Asseldonk published 11 January 2023 For a data format, yaml is extremely complicated. It aims to be a human-friendly format, but in striving for that it introduces so much complexity, that I would argue it achieves the opposite result. Yaml is full of footguns and its friendliness is deceptive. In this post I want to demonstrate this through an example. This post is a rant, and

                                                    • Notes by djb on using Fil-C (2025)

                                                      Notes by djb on using Fil-C (2025) I'm impressed with the level of compatibility of the new memory-safe C/C++ compiler Fil-C (filcc, fil++). Many libraries and applications that I've tried work under Fil-C without changes, and the exceptions haven't been hard to get working. I've started accumulating miscellaneous notes on this page regarding usage of Fil-C. My selfish objective here is to protect

                                                      • Gamedev in Lisp. Part 1: ECS and Metalinguistic Abstraction - cl-fast-ecs by Andrew

                                                        Gamedev in Lisp. Part 1: ECS and Metalinguistic Abstraction In this series of tutorials, we will delve into creating simple 2D games in Common Lisp. The result of the first part will be a development environment setup and a basic simulation displaying a 2D scene with a large number of physical objects. It is assumed that the reader is familiar with some high-level programming language, has a gener

                                                          Gamedev in Lisp. Part 1: ECS and Metalinguistic Abstraction - cl-fast-ecs by Andrew
                                                        • March 2025 (version 1.99)

                                                          Update 1.99.1: The update addresses these security issues. Update 1.99.2: The update addresses these issues. Update 1.99.3: The update addresses these issues. Downloads: Windows: x64 Arm64 | Mac: Universal Intel silicon | Linux: deb rpm tarball Arm snap Welcome to the March 2025 release of Visual Studio Code. There are many updates in this version that we hope you'll like, some of the key highligh

                                                            March 2025 (version 1.99)
                                                          • RFC 9562: Universally Unique IDentifiers (UUIDs)

                                                             Internet Engineering Task Force (IETF) K. Davis Request for Comments: 9562 Cisco Systems Obsoletes: 4122 B. Peabody Category: Standards Track Uncloud ISSN: 2070-1721 P. Leach University of Washington May 2024 Universally Unique IDentifiers (UUIDs) Abstract This specification defines UUIDs (Universally Unique IDentifiers) -- also known as GUIDs (Globally Unique IDentifiers) -- and a Uniform Resou

                                                              RFC 9562: Universally Unique IDentifiers (UUIDs)
                                                            • Weird Lexical Syntax

                                                              I just learned 42 programming languages this month to build a new syntax highlighter for llamafile. I feel like I'm up to my eyeballs in programming languages right now. Now that it's halloween, I thought I'd share some of the spookiest most surprising syntax I've seen. The languages I decided to support are Ada, Assembly, BASIC, C, C#, C++, COBOL, CSS, D, FORTH, FORTRAN, Go, Haskell, HTML, Java,

                                                                Weird Lexical Syntax
                                                              • CUPID: for joyful coding

                                                                What started as lighthearted iconoclasm, poking at the bear of SOLID, has developed into something more concrete and tangible. If I do not think the SOLID principles are useful these days, then what would I replace them with? Can any set of principles hold for all software? What do we even mean by principles? I believe that there are properties or characteristics of software that make it a joy to

                                                                • Golang Mini Reference 2022: A Quick Guide to the Modern Go Programming Language (REVIEW COPY)

                                                                  Golang Mini Reference 2022 A Quick Guide to the Modern Go Programming Language (REVIEW COPY) Harry Yoon Version 0.9.0, 2022-08-24 REVIEW COPY This is review copy, not to be shared or distributed to others. Please forward any feedback or comments to the author. • feedback@codingbookspress.com The book is tentatively scheduled to be published on September 14th, 2022. We hope that when the release da

                                                                  • Python is a Compiled Language

                                                                    This blog post hopes to convince you that Python is a compiled language. And by “Python”, I don’t mean alternate versions of Python like PyPy, Mypyc, Numba, Cinder, or even Python-like programming languages like Cython, Codon, Mojo1—I mean the regular Python: CPython! The Python that is probably installed on your computer right now. The Python that you got when you searched “python” on Google and

                                                                    • Why GitHub Actually Won

                                                                      A few days ago, a video produced by @t3dotgg was posted to his very popular YouTube channel where he reviews an article written by the Graphite team titled “How GitHub replaced SourceForge as the dominant code hosting platform”. Theo’s title was a little more succinct, “Why GitHub Won”. Being a cofounder of GitHub, I found Greg’s article and Theo’s subsequent commentary fun, but figured that it mi

                                                                        Why GitHub Actually Won
                                                                      • Issue 45 - Markdown is Holding You Back

                                                                        I've used many content formats over the years, and while I love Markdown, I run into its limitations daily when I work on larger documentation projects. In this issue, you'll look at Markdown and explore why it might not be the best fit for technical content, and what else might work instead. Markdown Lacks the Structure You Need Markdown is everywhere. It's human-readable, approachable, and has j

                                                                          Issue 45 - Markdown is Holding You Back
                                                                        • May 2025 (version 1.101)

                                                                          Release date: June 12, 2025 Security update: The following extension has security updates: ms-python.python. Update 1.101.1: The update addresses these issues. Update 1.101.2: The update addresses these issues. Downloads: Windows: x64 Arm64 | Mac: Universal Intel silicon | Linux: deb rpm tarball Arm snap Welcome to the May 2025 release of Visual Studio Code. There are many updates in this version

                                                                            May 2025 (version 1.101)
                                                                          • Parsing SQL - Strumenta

                                                                            The code for this tutorial is on GitHub: parsing-sql SQL is a language to handle data in a relational database. If you worked with data you have probably worked with SQL. In this article we will talk about parsing SQL. It is in the same league of HTML: maybe you never learned it formally but you kind of know how to use it. That is great because if you know SQL, you know how to handle data. However

                                                                              Parsing SQL - Strumenta
                                                                            • You Want Modules, Not Microservices

                                                                              Blog Home Archive Sections Some of my Favorites (Collections) Management Tips Speaker Tips Developer Relations Thoughts Interop Briefs Some of my Favorites (Individual posts) O/R-M is the Vietnam of Computer Science The Fallacies of Enterprise Computing SSCLI 2.0 Internals Recommended reading list Functional Java On Finding learning The Value of Failure Programming Promises; a Programmer's Hippocr

                                                                              • Building a Toy Programming Language in Python

                                                                                I thought it would be fun to go outside of my comfort zone of web development topics and write about something completely different and new, something I have never written about before. So today, I'm going to show you how to implement a programming language! The project will parse and execute programs written in a simple language I called my (I know it's a lame name, but hey, it is "my" language).

                                                                                  Building a Toy Programming Language in Python
                                                                                • The Ultimate Guide to Error Handling in Python

                                                                                  I often come across developers who know the mechanics of Python error handling well, yet when I review their code I find it to be far from good. Exceptions in Python is one of those areas that have a surface layer that most people know, and a deeper, almost secret one that a lot of developers don't even know exists. If you want to test yourself on this topic, see if you can answer the following qu

                                                                                    The Ultimate Guide to Error Handling in Python