A 7-day hackathon where you build a programming language and then make a game using it. Dates: December 14, 2025 – December 20, 2025 Langjam Gamejam is a 7-day challenge to create a programming language and then use that language to build a game. You set the rules. Be as creative as possible, use any technologies you want, and have fun. There will be prizes for the most creative submissions! Rules
The backwards incompatibility of Perl 6 absolutely killed Perl.There are many languages still in use today that have all kinds of warts and ugliness, but they remain in use because they still have momentum and lots of legacy things built in them. So being ugly or old isn’t enough of a factor for people to abandon something in droves. Once you need to rewrite everything, there’s no reason to stay w
Optimizing compilers like to keep track of each IR instruction’s effects. An instruction’s effects vary wildly from having no effects at all, to writing a specific variable, to completely unknown (writing all state). This post can be thought of as a continuation of What I talk about when I talk about IRs, specifically the section talking about asking the right questions. When we talk about effects
IntroductionGetting StartedWelcome to Marko!InstallationWhy Marko?IntegrationsTutorialsFundamentalsComponents and ReactivityGuidesStylingExplanationStreamingTargeted CompilationFine-Grained BundlingSeparation of ConcernsControllable ComponentsNested ReactivityImmutable StateSerializable StateReferenceLanguageCustom TagsReactivityCore TagsNative TagsConcise SyntaxTemplate APITypeScriptMarko RunGett
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