// 見づらいので他のカテゴリは非表示 UCLASS(HideCategories = (Actor, Input, Rendering, Replication, ActorTick, Transform)) class TESTCPP_API APropertyActor : public AActor { GENERATED_BODY() public: // Edit系 UPROPERTY(EditAnywhere, Category = "Edit") int32 EditAnywhere; UPROPERTY(EditDefaultsOnly, Category = "Edit") int32 EditDefaultsOnly; UPROPERTY(EditInstanceOnly, Category = "Edit") int32 EditInstanceOnly; publ