The goal seems simple enough. I just want to build a 3D game in Unity which utilizes the motion-tracking capabilities of the Kinect and the amazing VR abilities of the Oculus Rift. Since the Oculus won't actually be delivered to me for another few months, that leaves integrating only the Kinect. Seems simple enough. The problem is, I have no idea where to start. I've only dabbled in game develo