Avatars socialising in the virtual world Second Life The metaverse is a loosely defined term referring to virtual worlds in which users represented by avatars interact,[1] usually in 3D and usually focused on social and economic connection.[2][3][4][5] The term metaverse originated in the 1992 science fiction novel Snow Crash as a portmanteau of "meta" and "universe".[6][7] In Snow Crash, the meta
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