Image is the primary object in Magick++ and represents a single image frame (see design ). The STL interface must be used to operate on image sequences or images (e.g. of format GIF, TIFF, MIFF, Postscript, & MNG) which are comprised of multiple image frames. Individual frames of a multi-frame image may be requested by adding array-style notation to the end of the file name (e.g. "animation.gif[3]