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  • 防衛省サイバーコンテスト 2025 writeup - st98 の日記帳 - コピー

    2/2に12時間というちょうどよい競技時間で開催された。21時終了だったけれども、11時45分ぐらいに最速で全完して1位🎉 第1回以来4年ぶりの優勝だ。昨年大会の第4回ではヒントの閲覧数で優勝を逃してしまって悔しい思いをしたので、雪辱を果たすことができ嬉しい。開始直後からずっと1位を独走できており、510名のプレイヤーがいる中で圧勝だったのも嬉しい。 昨年度や一昨年度はバルクが作問を担当していたが、今回はAGESTが担当していた。これまでの問題と比較すると全体的に易化したように思うが、解くにあたって発想の大きな飛躍を必要とするいわゆる「エスパー要素」のある問題はごく一部を除いて存在しておらず*1、よかったと思う。また、昨年度・一昨年度に引き続きwriteupは公開可能というのもよかった。 戦略というほどの戦略は立てていなかったけれども、とりあえずWebを見た後は全カテゴリを上から見ていき

      防衛省サイバーコンテスト 2025 writeup - st98 の日記帳 - コピー
    • Bracket pair colorization 10,000x faster

      Version 1.108 is now available! Read about the new features and fixes from December. September 29, 2021 by Henning Dieterichs, @hediet_dev When dealing with deeply nested brackets in Visual Studio Code, it can be hard to figure out which brackets match and which do not. To make this easier, in 2016, a user named CoenraadS developed the awesome Bracket Pair Colorizer extension to colorize matching

        Bracket pair colorization 10,000x faster
      • Announcing TypeScript 5.0 - TypeScript

        Today we’re excited to announce the release of TypeScript 5.0! This release brings many new features, while aiming to make TypeScript smaller, simpler, and faster. We’ve implemented the new decorators standard, added functionality to better support ESM projects in Node and bundlers, provided new ways for library authors to control generic inference, expanded our JSDoc functionality, simplified con

          Announcing TypeScript 5.0 - TypeScript
        • neue cc - ゼロアロケーションLINQライブラリ「ZLinq」のリリースとアーキテクチャ解説

          ゼロアロケーションLINQライブラリ「ZLinq」のリリースとアーキテクチャ解説 2025-05-05 ZLinq v1を先月リリースしました!structとgenericsベースで構築することによりゼロアロケーションを達成しています。またLINQ to Span, LINQ to SIMD, LINQ to Tree(FileSystem, JSON, GameObject, etc.)といった拡張要素と、任意の型のDrop-in replacement Source Generator。そして.NET Standard 2.0, Unity, Godotなどの多くのプラットフォームサポートまで含めた大型のライブラリとなっています!現在GitHub Starsも2000を超えました。 https://github.com/Cysharp/ZLinq structベースのLINQそのものは

          • プロと読み解く Ruby 3.2 NEWS - クックパッド開発者ブログ

            技術部の笹田(ko1)と遠藤(mame)です。クックパッドで Ruby (MRI: Matz Ruby Implementation、いわゆる ruby コマンド) の開発をしています。お金をもらって Ruby を開発しているのでプロの Ruby コミッタです。 昨日 12/25 に、恒例のクリスマスリリースとして、Ruby 3.2.0 がリリースされました(Ruby 3.2.0 リリース)。今年も Ruby 3.2 の NEWS.md ファイルの解説をします。NEWS ファイルとは何か、は以前の記事を見てください。 プロと読み解く Ruby 2.6 NEWS ファイル - クックパッド開発者ブログ プロと読み解くRuby 2.7 NEWS - クックパッド開発者ブログ プロと読み解くRuby 3.0 NEWS - クックパッド開発者ブログ プロと読み解く Ruby 3.1 NEWS -

              プロと読み解く Ruby 3.2 NEWS - クックパッド開発者ブログ
            • Optimizing Javascript for fun and for profit

              I often feel like javascript code in general runs much slower than it could, simply because it’s not optimized properly. Here is a summary of common optimization techniques I’ve found useful. Note that the tradeoff for performance is often readability, so the question of when to go for performance versus readability is a question left to the reader. I’ll also note that talking about optimization n

              • The Prompt Engineering Playbook for Programmers

                Developers are increasingly relying on AI coding assistants to accelerate our daily workflows. These tools can autocomplete functions, suggest bug fixes, and even generate entire modules or MVPs. Yet, as many of us have learned, the quality of the AI’s output depends largely on the quality of the prompt you provide. In other words, prompt engineering has become an essential skill. A poorly phrased

                  The Prompt Engineering Playbook for Programmers
                • GitHub - modelcontextprotocol/servers: Model Context Protocol Servers

                  Official integrations are maintained by companies building production ready MCP servers for their platforms. 21st.dev Magic - Create crafted UI components inspired by the best 21st.dev design engineers. 2slides - An MCP server that provides tools to convert content into slides/PPT/presentation or generate slides/PPT/presentation with user intention. ActionKit by Paragon - Connect to 130+ SaaS inte

                    GitHub - modelcontextprotocol/servers: Model Context Protocol Servers
                  • JavaScript Best Practices | The WebStorm Blog

                    IDEs CLion DataGrip DataSpell Fleet GoLand IntelliJ IDEA PhpStorm PyCharm RustRover Rider RubyMine WebStorm Plugins & Services Big Data Tools Code With Me JetBrains Platform Scala Toolbox App Writerside JetBrains AI Grazie Junie JetBrains for Data Kineto Team Tools Datalore Space TeamCity Upsource YouTrack Hub Qodana CodeCanvas Matter .NET & Visual Studio .NET Tools ReSharper C++ Languages & Frame

                      JavaScript Best Practices | The WebStorm Blog
                    • Using WebAssembly threads from C, C++ and Rust

                      Learn how to bring multithreaded applications written in other languages to WebAssembly. WebAssembly threads support is one of the most important performance additions to WebAssembly. It allows you to either run parts of your code in parallel on separate cores, or the same code over independent parts of the input data, scaling it to as many cores as the user has and significantly reducing the over

                        Using WebAssembly threads from C, C++ and Rust
                      • Writing a C compiler in 500 lines of Python

                        A few months ago, I set myself the challenge of writing a C compiler in 500 lines of Python1, after writing my SDF donut post. How hard could it be? The answer was, pretty hard, even when dropping quite a few features. But it was also pretty interesting, and the result is surprisingly functional and not too hard to understand! There's too much code for me to comprehensively cover in a single blog

                        • PacketProxyで探るGemini CLIのコンテキストエンジニアリング 〜AIエージェントを信頼できる相棒に〜 | BLOG - DeNA Engineering

                          2025.07.18 技術記事 PacketProxyで探るGemini CLIのコンテキストエンジニアリング 〜AIエージェントを信頼できる相棒に〜 by akira.kuroiwa #gemini-cli #ai #security #ai-agent #context-engineering #packetproxy 「なんかよく分からないけど、すごい」で終わらせないために こんにちは、DeNA セキュリティ技術グループの 黒岩 亮 ( @kakira9618 ) です。 AIエージェント、とくに Gemini CLI のようなコーディングを支援してくれるツールは非常に強力で、私たちの開発体験を大きく変えようとしています。しかし、その一方で、こんな風に感じたことはありませんか? 「このファイルの情報、勝手にAIに送られたりしない? 大丈夫かな?」 と、情報管理・セキュリティ面で漠然と

                            PacketProxyで探るGemini CLIのコンテキストエンジニアリング 〜AIエージェントを信頼できる相棒に〜 | BLOG - DeNA Engineering
                          • An Opinionated Guide to xargs

                            Preliminaries What Is xargs? It's an adapter between text streams and argv arrays, two essential concepts in shell. You pass it flags that specify how to split stdin. Then it generates arguments and invokes processes. Example: $ echo 'alice bob' | xargs -n 1 -- echo hi hi alice hi bob What's happening here? xargs splits the input stream on whitespace, producing 2 arguments, alice and bob. We passe

                            • Inkbase: Programmable Ink

                              With pen and paper, anyone can write a journal entry, draw a diagram, perform a calculation, or sketch a cartoon. Digital tablets like the iPad or reMarkable can adapt pen and paper into the world of digital media. In doing so, they trade away some of paper’s advantages like cheapness and tangibility. In exchange, we get new computational powers like nondestructive editing and ease of transmission

                                Inkbase: Programmable Ink
                              • LogLog Games

                                The article is also available in Chinese. Disclaimer: This post is a very long collection of thoughts and problems I've had over the years, and also addresses some of the arguments I've been repeatedly told. This post expresses my opinion the has been formed over using Rust for gamedev for many thousands of hours over many years, and multiple finished games. This isn't meant to brag or indicate su

                                • Announcing .NET 10 - .NET Blog

                                  Today, we are excited to announce the launch of .NET 10, the most productive, modern, secure, intelligent, and performant release of .NET yet. It’s the result of another year of effort from thousands of developers around the world. This release includes thousands of performance, security, and functional improvements across the entire .NET stack-from languages and developer tools to workloads-enabl

                                    Announcing .NET 10 - .NET Blog
                                  • Functional programming is finally going mainstream

                                    Functional programming is finally going mainstream Object-oriented and imperative programming aren’t going away, but functional programming is finding its way into more codebases. Klint Finley // July 12, 2022 Paul Louth had a great development team at Meddbase, the healthcare software company he founded in 2005. But as the company grew, so did their bug count. That’s expected, up to a point. More

                                      Functional programming is finally going mainstream
                                    • Claude Mythos Preview \ red.anthropic.com

                                      Assessing Claude Mythos Preview’s cybersecurity capabilities April 7, 2026 Nicholas Carlini, Newton Cheng, Keane Lucas, Michael Moore, Milad Nasr, Vinay Prabhushankar, Winnie Xiao Hakeem Angulu, Evyatar Ben Asher, Jackie Bow, Keir Bradwell, Ben Buchanan, David Forsythe, Daniel Freeman, Alex Gaynor, Xinyang Ge, Logan Graham, Kyla Guru, Hasnain Lakhani, Matt McNiece, Mojtaba Mehrara, Renee Nichol, A

                                      • RubyKaigi 2024 参加レポート - ZOZO TECH BLOG

                                        こんにちは、DevRelブロックのikkouです。2024年5月15日から17日の3日間にわたり沖縄県は那覇市で「RubyKaigi 2024」が開催されました。ZOZOは例年同様プラチナスポンサーとして協賛し、スポンサーブースを出展しました。 technote.zozo.com ZOZOとWEARとRubyKaigi エンジニアによるセッション紹介 Generating a custom SDK for your web service or Rails API Namespace, What and Why YJIT Makes Rails 1.7x Faster Using Ruby in the browser is wonderful. An adventure of Happy Eyeballs Embedding it into Ruby code Unlocking Pot

                                          RubyKaigi 2024 参加レポート - ZOZO TECH BLOG
                                        • Things we learned about LLMs in 2024

                                          31st December 2024 A lot has happened in the world of Large Language Models over the course of 2024. Here’s a review of things we figured out about the field in the past twelve months, plus my attempt at identifying key themes and pivotal moments. This is a sequel to my review of 2023. In this article: The GPT-4 barrier was comprehensively broken Some of those GPT-4 models run on my laptop LLM pri

                                            Things we learned about LLMs in 2024
                                          • Announcing TypeScript 5.0 Beta - TypeScript

                                            Today we’re excited to announce our beta release of TypeScript 5.0! This release brings many new features, while aiming to make TypeScript, smaller, simpler, and faster. We’ve implemented the new decorators standard, functionality to better support ESM projects in Node and bundlers, new ways for library authors to control generic inference, expanded our JSDoc functionality, simplified configuratio

                                              Announcing TypeScript 5.0 Beta - TypeScript
                                            • A virtual DOM in 200 lines of JavaScript

                                              In this post I’ll walk through the full implementation of a Virtual DOM in a bit over 200 lines of JavaScript. The result is a full-featured and sufficiently performant virtual DOM library (demos). It’s available on NPM as the smvc package. The main goal is to illustrate the fundamental technique behind tools like React. React, Vue and the Elm language all simplify the creation of interactive web

                                              • kyju.org - Piccolo - A Stackless Lua Interpreter

                                                Piccolo - A Stackless Lua Interpreter 2024-05-01 History of piccolo A "Stackless" Interpreter Design Benefits of Stackless Cancellation Pre-emptive Concurrency Fuel, Pacing, and Custom Scheduling "Symmetric" Coroutines and coroutine.yieldto The "Big Lie" Rust Coroutines, Lua Coroutines, and Snarfing Zooming Out piccolo is an interpreter for the Lua language written in pure, mostly safe Rust with a

                                                • All JavaScript and TypeScript Features of the last 3 years

                                                  TypeScript as envisioned by Stable DiffusionThis article goes through almost all of the changes of the last 3 years (and some from earlier) in JavaScript / ECMAScript and TypeScript . Not all of the following features will be relevant to you or even practical, but they should instead serve to show what’s possible and to deepen your understanding of these languages. There are a lot of TypeScript fe

                                                    All JavaScript and TypeScript Features of the last 3 years
                                                  • Why is WebAssembly a second-class language on the web? – Mozilla Hacks - the Web developer blog

                                                    This post is an expanded version of a presentation I gave at the 2025 WebAssembly CG meeting in Munich. WebAssembly has come a long way since its first release in 2017. The first version of WebAssembly was already a great fit for low-level languages like C and C++, and immediately enabled many new kinds of applications to efficiently target the web. Since then, the WebAssembly CG has dramatically

                                                      Why is WebAssembly a second-class language on the web? – Mozilla Hacks - the Web developer blog
                                                    • Announcing TypeScript 5.6 - TypeScript

                                                      Today we’re excited to announce the release of TypeScript 5.6! If you’re not familiar with TypeScript, it’s a language that builds on top of JavaScript by adding syntax for types. Types describe the shapes we expect of our variables, parameters, and functions, and the TypeScript type-checker can help catch issues like typos, missing properties, and bad function calls before we even run our code. T

                                                        Announcing TypeScript 5.6 - TypeScript
                                                      • Rust to WebAssembly the hard way — surma.dev

                                                        Toggle dark mode What follows is a brain dump of everything I know about compiling Rust to WebAssembly. Enjoy. Some time ago, I wrote a blog post on how to compile C to WebAssembly without Emscripten, i.e. without the default tool that makes that process easy. In Rust, the tool that makes WebAssembly easy is called wasm-bindgen, and we are going to ditch it! At the same time, Rust is a bit differe

                                                          Rust to WebAssembly the hard way — surma.dev
                                                        • Golang Mini Reference 2022: A Quick Guide to the Modern Go Programming Language (REVIEW COPY)

                                                          Golang Mini Reference 2022 A Quick Guide to the Modern Go Programming Language (REVIEW COPY) Harry Yoon Version 0.9.0, 2022-08-24 REVIEW COPY This is review copy, not to be shared or distributed to others. Please forward any feedback or comments to the author. • feedback@codingbookspress.com The book is tentatively scheduled to be published on September 14th, 2022. We hope that when the release da

                                                          • Low-Level Software Security for Compiler Developers

                                                            1 Introduction Compilers, assemblers and similar tools generate all the binary code that processors execute. It is no surprise then that these tools play a major role in security analysis and hardening of relevant binary code. Often the only practical way to protect all binaries with a particular security hardening method is to have the compiler do it. And, with software security becoming more and

                                                            • Weird Lexical Syntax

                                                              I just learned 42 programming languages this month to build a new syntax highlighter for llamafile. I feel like I'm up to my eyeballs in programming languages right now. Now that it's halloween, I thought I'd share some of the spookiest most surprising syntax I've seen. The languages I decided to support are Ada, Assembly, BASIC, C, C#, C++, COBOL, CSS, D, FORTH, FORTRAN, Go, Haskell, HTML, Java,

                                                                Weird Lexical Syntax
                                                              • AST vs. Bytecode: Interpreters in the Age of Meta-Compilation

                                                                233 AST vs. Bytecode: Interpreters in the Age of Meta-Compilation OCTAVE LAROSE, University of Kent, UK SOPHIE KALEBA, University of Kent, UK HUMPHREY BURCHELL, University of Kent, UK STEFAN MARR, University of Kent, UK Thanks to partial evaluation and meta-tracing, it became practical to build language implementations that reach state-of-the-art peak performance by implementing only an interprete

                                                                • Parsing SQL - Strumenta

                                                                  The code for this tutorial is on GitHub: parsing-sql SQL is a language to handle data in a relational database. If you worked with data you have probably worked with SQL. In this article we will talk about parsing SQL. It is in the same league of HTML: maybe you never learned it formally but you kind of know how to use it. That is great because if you know SQL, you know how to handle data. However

                                                                    Parsing SQL - Strumenta
                                                                  • A new way to bring garbage collected programming languages efficiently to WebAssembly · V8

                                                                    Show navigation A recent article on WebAssembly Garbage Collection (WasmGC) explains at a high level how the Garbage Collection (GC) proposal aims to better support GC languages in Wasm, which is very important given their popularity. In this article, we will get into the technical details of how GC languages such as Java, Kotlin, Dart, Python, and C# can be ported to Wasm. There are in fact two m

                                                                    • June 2023 (version 1.80)

                                                                      Update 1.80.1: The update addresses these issues. Update 1.80.2: The update addresses this security issue. Downloads: Windows: x64 Arm64 | Mac: Universal Intel silicon | Linux: deb rpm tarball Arm snap Welcome to the June 2023 release of Visual Studio Code. There are many updates in this version that we hope you'll like, some of the key highlights include: Accessibility improvements - Accessible V

                                                                        June 2023 (version 1.80)
                                                                      • Announcing TypeScript 5.0 RC - TypeScript

                                                                        Today we’re excited to announce our Release Candidate of TypeScript 5.0! Between now and the stable release of TypeScript 5.0, we expect no further changes apart from critical bug fixes. This release brings many new features, while aiming to make TypeScript, smaller, simpler, and faster. We’ve implemented the new decorators standard, functionality to better support ESM projects in Node and bundler

                                                                          Announcing TypeScript 5.0 RC - TypeScript
                                                                        • WebGPU — All of the cores, none of the canvas — surma.dev

                                                                          WebGPU is an upcoming Web API that gives you low-level, general-purpose access GPUs. I am not very experienced with graphics. I picked up bits and bobs of WebGL by reading through tutorials on how to build game engines with OpenGL and learned more about shaders by watching Inigo Quilez do amazing things on ShaderToy by just using shaders, without any 3D meshes or models. This got me far enough to

                                                                            WebGPU — All of the cores, none of the canvas — surma.dev
                                                                          • July 2022 (version 1.70)

                                                                            Join a VS Code Dev Days event near you to learn about AI-assisted development in VS Code. Update 1.70.1: The update addresses these issues. Update 1.70.2: The update addresses these issues. Update 1.70.3: This update is only available for Windows 7 users and is the last release supporting Windows 7. Downloads: Windows: x64 Arm64 | Mac: Universal Intel silicon | Linux: deb rpm tarball Arm snap Welc

                                                                              July 2022 (version 1.70)
                                                                            • HTML: The Programming Language

                                                                              Introduction HTML, the programming language, is a practical, turing-complete[1], stack-based programming language based on HTML, the markup language. It uses elements defined in HTML, the markup language, in order to do computations. To give you a sense of what HTML, the programming langauge, looks like, below is a sample program that prints the values from 1 to 10 to standard out (console.log) A

                                                                              • 14 Linting Rules To Help You Write Asynchronous Code in JavaScript

                                                                                Debugging asynchronous code in JavaScript can feel like navigating a minefield at times. You don't know when and where the console.logs will print out, and you have no idea how your code is executed. It's hard to correctly structure async code so it executes in the right order as you intend it to. Wouldn't it be nice if you had some guidance while writing asynchronous code, and to get a helpful me

                                                                                  14 Linting Rules To Help You Write Asynchronous Code in JavaScript
                                                                                • Regexide

                                                                                  Why XML Comments matter XML is a popular format for storing and sharing data. It was explicitly designed for people and programs to read and write data.[1] From spreadsheets to save states, most modern software and games parse and write XML. XML comments are special notes that parsers should not treat as data. XML comments start with <!-- and end with -->. Technically XML comments must not contain