TL;DR. WebGL is super powerful and efficient. This library abuses this power for efficient 2D. glsl.js is a subset of a WebGL library which focuses on making the GLSL (OpenGL Shading Language) easy and accessible for vizualisation and game purposes (2D or 3D). Bouncing balls example video tutorial Open other examples API Documentation Fork me on Github Unit tests Why? WebGL is a very low level and

