Project Acoustics is a wave acoustics engine for 3D interactive experiences. It models wave effects like occlusion, obstruction, portaling and reverberation effects in complex scenes without requiring manual zone markup or CPU intensive raytracing. It also includes game engine and audio middleware integration. Project Acoustics' philosophy is similar to static lighting: bake detailed physics offli
![Introduction to acoustics - Cognitive Services | Microsoft Docs](https://cdn-ak-scissors.b.st-hatena.com/image/square/d6e4cb632c7025e9f5e05fd314fbf6dcd6144e8d/height=288;version=1;width=512/https%3A%2F%2Flearn.microsoft.com%2Fen-us%2Fmedia%2Fopen-graph-image.png)