After more than 18 months of development, all Godot Engine contributors are proud to present our biggest release so far, Godot 3.0! It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 support, Bullet as the 3D physics engine, and many other features which are described in depth below. Impatie
This article is from October 2017, some of its contents might be outdated and no longer accurate. You can find up-to-date information about the engine in the official documentation. Alpha2 is around the corner and I’m glad to announce that it will come with the first usable version of C# as a Godot scripting language. It’s still at an early stage and there is a lot of work ahead, but it’s a good o
Godot Community Poll 2024We want to learn more about the Godot community, understand who the users of the engine are, and find out how we can better support you. 28 June 2024 Godot returns: gamescom latamGodot will be present at gamescom latam once again: meet contributors and fellow gamedevs at the boo... 21 June 2024 Dev snapshot: Godot 4.3 beta 2Godot 4.3 is in beta, and progressing well toward
Godot 2.0A little more than two years ago, Godot was open sourced. It was meant to be an in-house tool and, while it worked for use in internal projects, it was far from the usability expected when you have thousands of developers working with it. After a year of hard work and community feedback, Godot 1.0 was released, marking the first version that was ready for general consumption. This version
Running Native on the Web. Godot has a long story on attempts trying to make it run on the web. We always wanted this to happen, we tried many approaches, it may finally happen. This article will be a small recoup of our experiences with this matter. Atmosphir A long time ago Ariel and I wrote a game named Atmosphir as contractors. It was one of the first voxel games and a Minecraft precursor. A
Brand New 2D Engine and More! After many months of hard work (and many more of bug fixing), Godot 1.1 is out!! This release brings a completely new 2D engine and more features (feature list below). At this point Godot is one of the most advanced 2D engines out there. Check out (And share!) this video with the new feature showcase! The full list of features: Rewritten Auto-Completion in the Code-E
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