※この記事で使っているUnityのバージョンは Unity5.2.1p3 です。 木構造の表示 まずは木構造を表示させるウィンドウ using UnityEngine; using UnityEditor; using System.Collections.Generic; public class NodeEditor : EditorWindow { private Node root; [MenuItem("Window/Node Editor")] static void Open() { EditorWindow.GetWindow<NodeEditor>(); } protected void OnGUI() { if (this.root == null) { this.Init(); } BeginWindows(); this.root.Draw(); EndWindow
![【Unity】エディター拡張で木構造を表示させる - Qiita](https://cdn-ak-scissors.b.st-hatena.com/image/square/64aad7cd5409a6bd03c401bf6a002e848d6a609b/height=288;version=1;width=512/https%3A%2F%2Fqiita-user-contents.imgix.net%2Fhttps%253A%252F%252Fcdn.qiita.com%252Fassets%252Fpublic%252Farticle-ogp-background-9f5428127621718a910c8b63951390ad.png%3Fixlib%3Drb-4.0.0%26w%3D1200%26mark64%3DaHR0cHM6Ly9xaWl0YS11c2VyLWNvbnRlbnRzLmltZ2l4Lm5ldC9-dGV4dD9peGxpYj1yYi00LjAuMCZ3PTkxNiZoPTMzNiZ0eHQ9JUUzJTgwJTkwVW5pdHklRTMlODAlOTElRTMlODIlQTglRTMlODMlODclRTMlODIlQTMlRTMlODIlQkYlRTMlODMlQkMlRTYlOEIlQTElRTUlQkMlQjUlRTMlODElQTclRTYlOUMlQTglRTYlQTclOEIlRTklODAlQTAlRTMlODIlOTIlRTglQTElQTglRTclQTQlQkElRTMlODElOTUlRTMlODElOUIlRTMlODIlOEImdHh0LWNvbG9yPSUyMzIxMjEyMSZ0eHQtZm9udD1IaXJhZ2lubyUyMFNhbnMlMjBXNiZ0eHQtc2l6ZT01NiZ0eHQtY2xpcD1lbGxpcHNpcyZ0eHQtYWxpZ249bGVmdCUyQ3RvcCZzPTYwMTQ1YzdiMGM5N2NlZGI2MjcyYWYzZTM4Y2Y0MTA5%26mark-x%3D142%26mark-y%3D112%26blend64%3DaHR0cHM6Ly9xaWl0YS11c2VyLWNvbnRlbnRzLmltZ2l4Lm5ldC9-dGV4dD9peGxpYj1yYi00LjAuMCZ3PTYxNiZ0eHQ9JTQwci1uZ3RtJnR4dC1jb2xvcj0lMjMyMTIxMjEmdHh0LWZvbnQ9SGlyYWdpbm8lMjBTYW5zJTIwVzYmdHh0LXNpemU9MzYmdHh0LWFsaWduPWxlZnQlMkN0b3Amcz04NjAyZDRlMWRhNTEzMTg4YTZkZDg4YTk2NmJlNWI1Nw%26blend-x%3D142%26blend-y%3D491%26blend-mode%3Dnormal%26s%3Dc239876b0bd0ff6dd0ac12237b591cd9)