iOS Audio development, minus the headache. Version 2.2 Copyright 2009-2013 Karl Stenerud Released under the Apache License v2.0 Contents Introduction ObjectAL and OpenAL Adding ObjectAL to your project (also, installing the documentation into XCode) Compile-Time Configuration Audio Formats Choosing Playback Types Using OALSimpleAudio Using the OpenAL Objects and OALAudioTrack Other Examples iOS Is