With the recent public release of the Unity 4 beta I thought I'd do a quick example of how to rig a character from scratch for the new Mecanim system. With this, you should be able to quickly take any unrigged humanoid mesh and get it animation ready in only a few minutes. I'm happy to do some more videos about Mecanim, let me know in the comments if you have any suggestions. twitter: digijin
Automatic Reference Counting (ARC) is a compiler feature that provides automatic memory management of Objective-C objects. Rather than having to think about retain and release operations, ARC allows you to concentrate on the interesting code, the object graphs, and the relationships between objects in your application. SummaryARC works by adding code at compile time to ensure that objects live as
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