Basically, i needed an open source way to do tiled maps with collisions in unity for my open game (more info about it here here and here), and since there were none i made one from scratch. There are some things that could be improved (like removing doubles) but overall i feel like it's mostly ready for production. Check Chaoseiro's repo for now too since it has more updates that i haven't merge
This late patch release addresses a large number of issues and adds several new features. It is planned to be the last update to Tiled 1.10, with the focus now shifting towards the next release. Apart from fixing a number of issues in Tiled 1.10, this release adds read-only access to parts of the loaded project and improves the interaction of panning with Space. The latter now requires the left mo
リリース、障害情報などのサービスのお知らせ
最新の人気エントリーの配信
処理を実行中です
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く