概要 Canvas の Render Mode が Screen Space - Overlay の場合は var index = TMP_TextUtilities.FindIntersectingLink( text, position, null ); TMP_TextUtilities.FindIntersectingLink の第3引数に null を設定します Canvas の Render Mode が Screen Space - Camera の場合は var index = TMP_TextUtilities.FindIntersectingLink( text, position, canvas.worldCamera ); TMP_TextUtilities.FindIntersectingLink の第3引数に Canvas.worldCamera を設定します
![【Unity】TextMesh Pro でハイパーリンクが正常に動作しない場合 - コガネブログ](https://cdn-ak-scissors.b.st-hatena.com/image/square/dfb21034a66501fcded23f275cdc9c3a23708b0f/height=288;version=1;width=512/https%3A%2F%2Fcdn-ak.f.st-hatena.com%2Fimages%2Ffotolife%2Fb%2Fbaba_s%2F20191003%2F20191003195852.png)