require "HelloWorld" def main # size define resources = { small: { size: {w: 480, h: 320}, directory: "res/iphone" }, medium: { size: {w: 1024, h: 768}, directory: "res/ipad" }, large: { size: {w: 2048, h: 1536}, directory: "res/ipadhd" } } design_resolution_size = resources[:small][:size] director = CC::Director.get_instance glview = director.get_open_glview if ! glview glview = CC::GLViewImpl.cr