Monday, May 17th, 2010 | Posted by Leonard Teo | 8 comments We’re very fortunate to have Christophe Desse, who is working at Naughty Dog in Santa Monica, stop by Gnomon to create a tutorial on Cel Shading in Maya. Stop by Christophe Desse’s website at XTRM3D.com for more of his artwork, free models and more. Part 1: Christophe leads us through how to achieve the cel shaded look for a character wit