Get an in-depth view of next-gen experimental lighting and rendering techniques that went into the ‘Reflections' demo, where lighting is moved around a scene interactively as ray-traced effects, including shadows and photorealistic reflections, render in real time. This demonstration is a collaboration between Epic’s ray tracing experts, NVIDIA GPU engineers and the creative artistry of ILMxLAB.
![Cinematic Lighting in Unreal Engine | GDC 2018 | Unreal Engine](https://cdn-ak-scissors.b.st-hatena.com/image/square/e1af9ffde0c335366505ab66d40f55d48a74be17/height=288;version=1;width=512/https%3A%2F%2Fi.ytimg.com%2Fvi%2FJAKXySYfLWo%2Fhqdefault.jpg)