For the 2.71 release, we’ve been working on improving support for game developers using Blender with external engines. To this end, Bastien Montagne has been working on a new FBX exporter, and I have been evaluating workflows to various external engines. Dalai Felinto has also been hard at work with Cycles baking. Below you’ll find some information on the new goodies you can expect in 2.71 for gam
![Supporting Game Developers with Blender 2.71 — Developer Blog](https://cdn-ak-scissors.b.st-hatena.com/image/square/7ffc560dd794ad63adf741d0235e38b28a3b318b/height=288;version=1;width=512/https%3A%2F%2Fcode.blender.org%2Fwp-content%2Fuploads%2F2014%2F06%2Ffeatured-1.jpg)