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GitHub - jrouwe/JoltPhysics: A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
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GitHub - jrouwe/JoltPhysics: A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
So why create yet another physics engine? First of all, this has been a personal learning project... So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines: In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis on concurrently accessing the physics simulatio
2022/03/18 リンク