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Thursday, October 28, 2010 OpenGL ES 2.0 for iOS Chapter 2 - Meet OpenGL ES Before we actually start working with OpenGLS, let's take a few minutes to talk about its history. The evolution of OpenGL has greatly affected the architecture and the design of the library. As a result, it's worth investing a few minutes to understand where it comes from; it will help you to use it better. If you've prim
Thursday, October 28, 2010 OpenGL ES 2.0 for iOS, Chapter 1 - Introduction It is not an exaggeration to say that the iPhone SDK and the App Store have forever changed the way that mobile applications are developed and sold. By building the iPhone SDK on the foundation laid by NeXT with NextSTEP, which later became Apple's Cocoa framework for developing desktop applications, Apple was able to provi
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