js-hqx hqx Pixel Art Scaling Algorithm for JavaScript/Canvas This project is a direct port of the C source code for the hqx scaling algorithm. It uses the HTML5 Canvas element to get an manipulate pixel data of an image. The source is unoptimized and probably many times slower than it could be. RGBA components are first packed into integers processed by hqx and then unpacked again. The source is p
Scale2x is real-time graphics effect able to increase the size of small bitmaps guessing the missing pixels without blurring the images. It was originally developed for the AdvanceMAME project in the year 2001 to improve the quality of old games with a low video resolution. Derivative Scale3x and Scale4x effects which scale the image of 3x and 4x are also available. Scale2x is used in the followin
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