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A few years ago I made a 2D water experiment in Flash, and I really wanted to remake it in WebGL. You should try dragging and dropping your own images onto the surface :) Thanks to Thodoris Tsiridis (Photo), and Mr. doob & AlteredQualia (three.js) Tweet
This is photo particles. I wondered what would happen if I broke an image down into particles, and had three centres: red, green and blue. Each particle would be attracted to or repelled by the centres depending on how much of each component colour they contain. I recommend square images, like this one. And this uses three.js, so a massive thanks to Mr. doob. Tweet
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