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How to make your C codebase rusty: rewriting keyboard firmware keymap in Rust Recently, my colleague introduced me to QMK 1, an open-source keyboard firmware. Like many non-trivia C projects, macro is heavily used everywhere, especially in keymap files 2. It didn’t bother me much since I have been programming C for many years. But I kept thinking to myself, “what would it look like if I can start
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