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By Joe Wilson. This tutorial will get you up to speed with Marmoset Toolbag’s baker. From the technical to the artistic, follow along as we shed light on numerous subjects to enable you to quickly and easily solve common problems and optimize your art content for fabulously fresh bakes. Toolbag Setup This section covers all of the best and most interesting buttons, sliders, and features that Toolb
By Joe “EarthQuake” Wilson This tutorial will cover the basics of art content creation, some of the reasoning behind various PBR standards (without getting too technical), and squash some common misconceptions. Jeff Russell wrote an excellent tutorial on the Theory of Physically Based Rendering, which I highly recommend reading first. Additional help from Jeff Russell, Teddy Bergsman, and Ryan Haw
The Hexels canvas is a paintable grid of geometric shapes that lets artists create complex designs with the stroke of a brush. It is a new kind of vector workflow, a friendly playground for the beginning artist, and a versatile tool in the hands of a professional. Hexels pairs digital art tools with a unique geometric grid: a discrete and tessellating mosaic. This grid combines the feel of free-fo
Marmoset Skyshop is a comprehensive suite of shaders & tools for HDR image-based lighting in Unity. Image-Based Lighting for Unity Marmoset Skyshop is a comprehensive suite of shaders & tools for HDR image-based lighting. Complete with editor tools for importing, converting, and managing panorama backgrounds, Skyshop gives you the ability to bring high-quality natural lighting to your Unity projec
Unified baking, texturing, and rendering tools make Toolbag the cornerstone of every 3D artist’s workflow.
Video Tutorials, Technical Docs, Art Breakdowns, & More
200+ Free Smart Materials, Base Materials, Textures, and more!
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