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Four years offers "the right balance" to make a new Assassin's Creed game Lead producer Karl Onnée shares insight into what it takes to build a new Assassin's Creed in 2024 By the time Assassin's Creed Shadows launches this November, the game would have been in development for four years. It's the longest development cycle for the series so far, and 25% longer than its acclaimed predecessor, 2020'
Why are Japanese developers not undergoing mass layoffs? After Microsoft shut down Tango Gameworks, we look at the reasons why Japan has otherwise been sheltered (but not immune) to many of the layoffs and trends seen further afield On 14th June, Tango Gameworks employees had a pizza party. It was the studio's final day following the announcement of Microsoft's decision to close the studio behind
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. The careful cultivation and localization of Sakuna: Of Rice and Ruin Edelweiss and XSeed discuss the historical Japanese roots of the in-depth rice farming sim, and the challenges of bringing it West The research developer Edelweiss conducted in order to make Sakuna: Of Rice and Ruin included t
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. No time to fail: How to stop databases from damaging your game launch Percona discusses how to choose your database and approach its implementation Being a database ninja isn't necessarily a high priority for many game developers. But your database implementation can be the difference between a
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Tencent announces restructure as share price continues to tumble Internet giant hit hard amid bureaucratic lockdown of Chinese games market With its share price tumbling amid tightened government regulations around video games, Tencent has announced its first restructuring in six years. The Chi
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy. Samsung enters gaming space backed by Gaikai Electronics giant reveals Samsung Cloud Gaming, beta for early adopters this July Samsung is to enter the video game business, offering a cloud gaming service streaming PC titles to TVs, with beta testing beginning this July. The technology is provid
Amazon launches digital distribution service for games Online store to offer 30 minute trials of all titles on offer, may expand into other genres in time Online retailer Amazon has launched a casual games download service, boasting over 600 titles at GBP 9.99 or less. The digital distribution service is currently being run as an open beta and Amazon promises more functionality as time goes on. Cu
Sony's Phil Harrison, head of worldwide studios for Sony, has expressed his frustration that the company's Japanese division was too slow at accepting the ideas of social gaming — a market now dominated by rival manufacturer Nintendo and its Wii console. Sony Europe already had three products on the market designed specifically to encourage social gaming in the living room before the Wii was even
Masters of Albion is Peter Molyneux's final shot at redemption (probably) The game designer on his return to PC and console, his quest for an Edge 10, reuniting with old friends and why this is likely his final game Christopher Dring Amazon's widening bet on games: "We're not hell bent on just being MMOs" EMEA publishing director Jon Rosenblatt on the King of Meat reveal and how the success of New
TGS 2008 Sony: We want Xbox 360 to succeed in Japan Shuhei Yoshida wants Japanese consumers to embrace "more sophisticated gaming" that PS3 and 360 offer over Nintendo's Wii
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