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In my free time I like to develop graphics software mostly for use in my personal projects – shaders, 2D plug-ins, small utilities… the whole lot. On this page I present some of the software that actually made it past the “nice idea on paper” stage.
I'm a CG Artist I'm a Software Developer I'm a Game Developer Stefan Minning Software Engineer at Autodesk. Hi there. I develop 3D graphics software, 2D plug-ins for compositing applications, and I also don’t mind getting my hands dirty working on the more artistic side of computer animation productions. Over the years I’ve worked in game and animation studios in California, Europe, Australia and
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