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One of the problems with MVVM designs is the inability of the ViewModel to singularly effect change(s) within the View; yes, you can use data-changes through data-binding as a crude-bludgeon, but I'd rather have the right tools for the right job. And that is where Reverse ICommands come in, they allow you to execute an ICommand in your ViewModel and have it trigger a set of specified action(s) in
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