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There has been quite a bit of discussion the last few days about the momentum-based scrolling that Apple uses on the iPhone. The discussion has largely been fanned by John Gruber’s Daring Fireball blog. He has been arguing for some time that one of the reasons web apps feel inferior on the iPhone to native Cocoa apps is that the WebKit-based scrolling doesn’t behave the same. A recent post pointed
With the launch of Snow Leopard this Friday, now is the time to start getting revved up for some of the new technologies coming with this release. One of them, OpenCL, is near and dear to my heart. And this tutorial series will hopefully help getting many of you acquainted with the technology and what it can do. Instead of doing text tutorials, I’ve decided to present these as video tutorials. I’m
The OpenCL Tutorials: In iTunes, you can subscribe to the podcasts by going to: Advanced -> Subscribe to podcast URL: http://feeds.feedburner.com/opencl Episode 1 – Introduction to OpenCL Episode 2 – OpenCL Fundamentals Episode 3 – Building an OpenCL Project Episode 4 – Memory Layout and Access Episode 5 – Episode Four Questions and Answers Episode 6 – Shared Memory Kernel Optimization Martina Nik
On quite a few occasions, MacResearch readers have posted questions asking how you parse CSV (comma-separated values) data in Cocoa. CSV is a simple standard that is used to represent tables; it is used in widely varying fields, from Science to Finance — basically anywhere a table needs to be stored in a text file. I’ve recently added CSV import to my flash card application, Mental Case. Before I
Google announced Google App Engine, their long-awaited answer to web services offered by Amazon and others. Google took a different approach to their competitors by including a full application stack for developers. This made App Engine less flexible, by forcing developers to use the programming tools and libraries that Google supplied, but it did have the advantage that you could get your web app
Last week, Chris Lattner — who manages the Clang, LLVM, and GCC groups at Apple — announced that work was well underway to bring ‘blocks’ to the GCC and Clang compilers. ‘So what?’, I hear you ask, ‘My kid has been using blocks since he was 9 months old.’ Fair point, but maybe not these blocks. A Demonstration of ‘Blocks’Blocks, or closures as they are often called, have existed in other languages
Continuing from Part I of the IKImageBrowserView tutorial, I’m going to show you how to extend the project to do things that we shouldn’t really do, but are so much fun it’s impossible to resist. And really, when has anyone ever gotten in trouble for throwing caution to the wind? In this part of the tutorial we’ll take the previous project and modify it so that you can turn your IKImageBrowserView
Arguably the most important change in Leopard was not a user feature, but a developer one: Core Animation. Over the coming years, the way applications look and react to user interaction will change dramatically, and that will be largely due to the ease with which interfaces can be animated with Core Animation. Sure, there will also be overt eye candy, but there will also be lots of more subtle cha
Links to the Xgrid Security tutorials: Xgrid BasicsGridStuffer BasicsRunning Batch JobsUsing Ruby with XgridXgrid Leopard: the good, the bad, the ugly, and the new stuffXgrid Leopard: Scoreboard rules! Martina Nikolova Martina likes to get into nitty-gritty of tomorrow’s tech, from product design across to security based solutions. A long time mac user and developer, she has the expertise and stri
Articles in this series include: Hello Brave New World Classy Cocoa Living Objects Good References It’s All in the Genes Jekyll and Hyde Into Xcode IB, Therefore I am MVC is not the ‘Motor Vehicle Commission’ Popping Up All Over the Place The Value in Keys Observe and Learn In a Bind Beginning 3D Visualization Continuing 3D Visualization Finalizing 3D Visualization Representing Data in Tables Grap
The other day at work someone asked me if there was some way to have OS X run an rsync command to an external drive whenever it was plugged in. Well, given that we were talking about Mac OS 10.4, it was easy to answer. Of course you can do that. Why would anyone want to do that? Well, when he plugged in the external drive, he wanted it to immediately start backing up his data to the disk, instead
Whether you’re gaming on your Mac or your iPhone, we say this from the heart: we want to be the first place you check before you play on your Apple device. Our goal is to provide you with an information hub for all your needs related to gaming on MacBooks, Desktop Macs, iPhones, and iPads. We are also branching out to cover other topics like interesting software on the Apple Store, streamlined Mac
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