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www.handcircus.com
Box2D (the great physics engine that looks after all those seesaws, pinwheels, catapults, and bombs that the Rolandos encounter ) is perfect for all those out there working on 2D games. When I started working on Rolando there were a few things that took me a little while to integrate, as the normal testbed would not compile on the iPhone, and the renderer was incompatible. I’ve just added a port o
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