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N Tutorial A - Collision Detection and Response table of contents SECTION 0: General Introduction SECTION 1: Separating Axis Theorem SECTION 2: Separating Axis Theorem for AABBs SECTION 3: Separating Axis Theorem for Circles SECTION 4: Separating Axis Theorem for Points SECTION 5: Fast-Moving Objects SECTION 6: Conclusion / Source Code FOOTNOTES APPENDIX A: Basic Geometry SECTION 0
N++ N++ is the world’s best platformer. The vast single-player campaign is action-packed, skill-based, challenging and rewarding. Local multiplayer races and co-op are perfect at parties, and you can even make and share your own levels with the built-in level editor. The brand new Ultimate Edition contains 4340 hand-crafted, thrilling levels and also adds a new mode, Hardcore, which changes the ru
N Tutorial A – Collision Detection and Response N Tutorial A – Collision Detection and Response table of contents SECTION 0: General Introduction SECTION 1: Separating Axis Theorem SECTION 2: Separating Axis Theorem for AABBs SECTION 3: Separating Axis Theorem for Circles SECTION 4: Separating Axis Theorem for Points SECTION 5: Fast-Moving Objects SECTION 6: Conclusion […] 1 comment
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