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blog.darklang.com
For the first few years of the life of Darklang, each time we didn't have a library available for our OCaml-based backend, or decided to build a feature in our DB instead of on a proper cloud server, we said "ugh, let's hack this and we can fix it when we rewrite it in Rust". Realizing that Dark was going to be running with a small team for a long time, it was clear that we couldn't keep piling on
Welcome again HN! Dark is a programming language, structured editor, and infrastructure—all in one—whose goal is to make it 100x easier to build backend services. Check out the website, our What is Dark post, and How Dark deploys in 50ms for more. Thanks for checking us out! This is the third or a 3-part series: Leaving OCaml and Dark's new backend will be in F#. You can enjoy this without reading
Welcome HN! Dark is a programming language, structured editor, and infrastructure—all in one—whose goal is to make it 100x easier to build backend services. Check out the website, our What is Dark post, and How Dark deploys in 50ms for more. Thanks for checking us out! Part of a set with Leaving OCaml and Why Dark didn't choose Rust. Nothing in my life so far would have prepared me for the fact th
Part of a 3 part series. Followups on F#, Rust I built the first demo of Dark in Python, in about two weeks. A few months later when I started productizing it, I rebuilt it in OCaml. Back in 2017, when I was considering the language and platform to use for Dark, OCaml was extremely compelling: it's a high-level language with static types, so easy to make large scale changes as we figure out what t
I'm about two weeks into Rust now, so this feels like a good time to write a critique, before I get Stockholm Syndrome'd. My main motivation in learning Rust is that I have to maintain some of Dark's Rust code. There was a recent outage related to that code, and I had to learn on the fly, so better to actually know what I'm looking at. I've also been dreaming of rewriting Dark in Rust for quite so
Dark is a holistic programming language, structured editor, and infrastructure, for building backend web services. It’s aimed at frontend, backend, and mobile engineers. Our goal is to make coding 100x easier, which we believe will allow a billion people to build software. This is a huge challenge, that requires a significant rethink of how we write software. This post is to talk about how we thin
Speed of developer iteration is the single most important factor in how quickly a technology company can move. Unfortunately, modern applications work against us: our systems are required to be live updated, silently and without downtime or maintenance windows. Deploying into these live systems is tough, requiring complex Continuous Delivery pipelines, even for small teams. These pipelines are typ
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