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The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with Remember Day-O? A simple menu bar clock replacement with a simple icon and an equally simple fly-out calendar for your Mac? Well, it’s finally been updated for macOS 10.15 Catalina. What does that mean? Not much really, just some bug fixes for Dark Appearance and Accessibility’s Reduce Transparency.
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with Update: Day-O 3 is now available! It’s been five years to the day since I released the original Day-O, a simple menu bar clock replacement with a simple icon and an equally simple fly-out calendar for your Mac. So what’s new? Day-O now supports dark menu bars and transparency. I told you it was simp
One line of JavaScript and a few mod_rewrite rules and we have no fuss Automatic Conditional Retina Images. No DOM crawling. No redundant requests. No server-side scripts. No cookies? No problem, they just get the original image. The only change you might need to make to your workflow is explicitly defining image width and height in HTML (you should really be doing this already) and background-siz
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with This is an intervention. Detox is a tiny Safari extension that automatically expands shortened t.co links on the Twitter site (third-party desktop app users are out of luck, sorry should see the 1.1 update below). Ever wonder why links you find via Twitter don’t show up in your browser history and a
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with Update: Day-O 3 is now available! Day-O is a simple menu bar clock replacement with a simple calendar for your Mac. It’s free, as-is (which means I’m not providing support, taking feature requests, addressing perceived inadequacies or releasing the source code). Here’s how it came to be: My late upg
Shaun Inman is a designer, developer and composer who believes that occasionally talking in the third person is an acceptable, necessary evil. That’s him up there.
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The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with Bar None Posted April 12th, 2020 at 9:13 pm Day-O 3 Posted April 8th, 2020 at 8:57 pm A New Challenger Approaches Posted June 30th, 2019 at 2:27 pm Invertlet Posted May 12th, 2017 at 1:55 pm Classic Consoles Board Book Posted May 7th, 2017 at 12:53 pm Little Fingers Posted February 4th, 2017 at 2:52
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with I’m considering writing a proposal for CSS Qualified Selectors to be submitted to the CSS Working Group. But before I do I wanted to open the idea up for discussion. I’m looking for comments on the proposed feature’s utility and hopefully, offers to help write the implementation details, specificall
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with File inputs (<input type="file" />) are the bane of beautiful form design. No rendering engine provides the granular control over their presentation designers desire. This simple, three-part progressive enhancement provides the markup, CSS, and JavaScript to address the long-standing irritation. Bef
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with Update CSS-SSPP has been retired in favor of the newer, extensible CSS Cacheer. Last week while digging around an old /tmp/ directory I came across an abandoned project from late 2005. Inspired by CSS-SSC and pre-processing CSS I had been playing around with the idea of nested selectors. What do I m
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with UpdateCheck out CSS Server-side Constants for an improved, “more-better” stab at the same idea. A few of the comments on Andy Budd’s most recent article got me thinking again about variables in CSS. Remember Jeff Croft’s first stab at the idea? His approach didn’t sit well with me for one reason: it
The Last Rocket An 8-bit game for iPhone, iPad and iPod touch Minted of course. In partnership with I recently revisited Alex Robinson’s One True Layout while preparing for an upcoming speaking gig for AIGA Baltimore. After playing with Any Order Columns I was still disappointed by the fragile nature of float-dependent layouts. One text size increase too far or an image too wide and bam! there goe
Shaun Inman is a designer, developer, and composer who believes that occasionally talking in the third-person is an acceptable, necessary evil. That’s him, over there.
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