サクサク読めて、アプリ限定の機能も多数!
トップへ戻る
衆院選
www.lukew.com
Mobile Web vs. Native Apps or Why You Want Both by Luke Wroblewski January 7, 2016 While the mobile opportunity has been clear for some time, how to best tackle it remains a subject of debate. In particular, when building software for mobile should we invest in Web-based solutions or a native apps? Yes... The tremendous growth of mobile has created an unprecedented opportunity to provide content a
Dropdowns Should be the UI of Last Resort by Luke Wroblewski July 17, 2015 All too often mobile forms make use of dropdown menus for input when simpler or more appropriate controls would work better. Here's several alternatives to dropdowns to consider in your designs and why. Expectations impact conversion No one likes filling in forms. And the longer or more complicated a form seems, the less li
There Is No Fold by Luke Wroblewski April 29, 2015 On the Web, people use the concept of “above the fold” to support layout decisions, call to action designs, ad placements, and more. Here’s why most of these arguments don’t fly. Placing elements at the top of the screen does not guarantee they are visible because people often scroll right away. So just because something is “above the fold” does n
Obvious Always Wins by Luke Wroblewski April 27, 2015 It’s tempting to rely on menu controls in order to simplify mobile interface designs —especially on small screens. But hiding critical parts of an application behind these kinds of menus could negatively impact usage. Out of Sight, Out of Mind In an effort to simplify the visual design of the Polar app, we moved from a segmented control menu to
Showing Passwords on Log-In Screens by Luke Wroblewski January 22, 2015 In 2012 I outlined why we should let people see their password when logging in to an application -especially on mobile devices. Now two years later with many large scale implementations released, here’s a compendium of why and how to show passwords and what’s coming next. Why Show Passwords? Passwords have long been riddled wi
Designing for Large Screen Smartphones by Luke Wroblewski October 26, 2014 As smartphones continue to get larger but our hands don’t, what kinds of design solutions can ensure mobile interactions remain comfortable, quick, and easy on our thumbs? Here's a few options to consider... Designing for Thumbs In his analysis of 1,333 observations of smartphones in use, Steven Hoober found about 75% of pe
An Event Apart: SVG is for Everybody by Luke Wroblewski September 23, 2014 In his SVG is for Everybody talk at An Event Apart in Austin TX 2014, Chris Coyier walked through the current state of SVG and how Web designers and developers can use it on their sites today. Here are my notes from his talk: No matter where you display an SVG file, it will render with the right size & resolution: flexible
Video: Simplifying Input with Steppers by Luke Wroblewski June 25, 2014 All too often mobile forms make use of drop-down menus for input when simpler, more appropriate controls would work better. In this quick 4 minute video I highlight how simple stepper controls can be a useful alternative.
Responsive Web Design: Relying Too Much on Screen Size by Luke Wroblewski October 30, 2013 As people continue to go online using an ever increasing diversity of devices, responsive Web design has helped teams build amazing sites and apps that adapt their designs to smartphones, desktops, and everything in between. But many of these solutions are relying too much on a single factor to make importan
Designing for iOS7: Perils & Pluses by Luke Wroblewski September 26, 2013 Like many other companies building mobile applications, we’ve spent a lot of time recently redesigning our iPhone app, Polar, for Apple’s newest operating system. Through what turned out to be a rather lengthy process, we learned a lot about the good, the bad, and even the blurry parts of designing for iOS7. As we began adap
New Layouts for the Multi-Device Web by Luke Wroblewski May 13, 2013 Most Web page layouts rely on design patterns created for laptop and desktop computers equipped with a mouse and keyboard. As the variety of devices being used to access the Web has grown, these patterns haven’t been keeping up. Designing for today’s Web means considering single-handed thumb use on smartphones, two handed touch i
An Event Apart: Strong Layout Systems by Luke Wroblewski April 1, 2013 In his presentation at An Event Apart in Seattle 2013 Eric Meyer shared the history of Web layout techniques and how all our existing practices are changing with emerging new Web layout standards. Here's my notes from his talk: Strong Layout Systems. The separation of structure and appearance defines our medium. This is unique
Data Monday: Impact of Responsive Designs by Luke Wroblewski February 25, 2013 As people continue to use an ever increasing number of devices to get online, there's no shortage of companies exploring multi-device solutions for the Web. Some are even sharing data about the impact of their new responsive designs and the numbers look good enough to get even more organizations on board. Time Inc. Resp
Mobile Sign Up Forms Must Die by Luke Wroblewski January 15, 2013 It’s hard to get people to download your mobile application. But if they do, what greets them when they open it up for the first time? A step by step tour? A sign up form? Both might be missed opportunities to get people engaged and interested in your service. In fact, you might want to consider a gradual engagement approach instead
An Event Apart: Buttons are a Hack by Luke Wroblewski November 13, 2012 In his Buttons are a Hack presentation at An Event Apart in San Francisco CA, Josh Clark made the case for moving beyond GUI controls on touch devices and the Web. We can do better! Here are my notes from his talk: You can't be a futurist without being a historian. History has a big role in the future. Touch interactions will
Responsive Navigation: Optimizing for Touch Across Devices by Luke Wroblewski November 2, 2012 As more diverse devices embrace touch as a primary input method, it may be time to revisit navigation standards on the Web. How can a navigation menu be designed to work across a wide range of touch screen sizes? In these demos, Jason Weaver and I decided to find out. The Demos Split Screen Navigation Mu
An Event Apart: Responsive Design Workflow by Luke Wroblewski August 6, 2012 In her presentation at An Event Apart in Washington DC 2012 Sarah Parmenter talked about the changes responsive Web design requires of Web designers. Here's my notes from her talk on Responsive Design Workflow: Responsive design is new for many organizations. Our workflows are responsible for most of the challenges teams
Cross Device Design Patterns by Luke Wroblewski July 25, 2012 In a few years, there will be more connected devices in people’s hands than people in the World. That means multiple devices per person: a smartphone, a tablet, a connected TV, and perhaps lots more. Cross device patterns look at how people, content, and services will flow between these devices. Here’s my attempt at defining a useful re
Off Canvas Multi-Device Layouts by Luke Wroblewski June 21, 2012 Most multi-device layout patterns for the Web are designed to rearrange page elements within a visible browser window. Off canvas multi-device layouts, on the other hand, use the space outside a browser’s viewport to hide secondary elements until people need them. Jason Weaver and I put together demonstrations of several new off canv
Data Monday: As Tablet Size Decreases... by Luke Wroblewski April 30, 2012 Though Apple's 9.7 inch iPad commands over 60% of all tablet sales worldwide, tablets of all sizes are emerging around globe. But as tablets get smaller people's use of the Web drops. Why? 10 inch tablets (like Samsung's Galaxy Tab) average 125 page views in the browser per tablet. (source) 9 inch tablets (like Apple's iPad
Multi-Device Layout Patterns by Luke Wroblewski March 14, 2012 Through fluid grids and media query adjustments, responsive design enables Web page layouts to adapt to a variety of screen sizes. As more designers embrace this technique, we're not only seeing a lot of innovation but the emergence of clear patterns as well. I cataloged what seem to be the most popular of these patterns for adaptable
Which One: Responsive Design, Device Experiences, or RESS? by Luke Wroblewski February 29, 2012 As more organizations realize they need to invest heavily in multi-device Web designs, the inevitable question of “how” comes up. Responsive Web design, separate sites, or something in between? Here’s how I’ve tried to simplify this decision: Responsive Web Design Responsive Web design is a combination
Multi-Device Web Design: An Evolution by Luke Wroblewski November 1, 2011 As mobile devices have continued to evolve and spread, so has the process of designing and developing Web sites and services that work across a diverse range of devices. From responsive Web design to future friendly thinking, here's how I've seen things evolve over the past year and a half. If you haven't been keeping up wit
RESS: Responsive Design + Server Side Components by Luke Wroblewski September 12, 2011 There's no shortage of debate about the best way to develop Web sites that work well across many networked devices. Some teams favor a client-side approach while others lean towards server-side solutions. But I'm increasingly interested in solutions that try to bring together the best of both worlds. RESS (Respo
Why Separate Mobile & Desktop Web Pages? by Luke Wroblewski September 1, 2011 As use of mobile devices continues to skyrocket across the globe, we're seeing more ways to tackle the challenge of creating great Web experiences across multiple devices. But which approach is right for any given project? In an effort to help answer that question, I've compiled the reasons we opted to use a dual (separa
An Event Apart: CSS Best Practices by Luke Wroblewski August 10, 2011 In her Our Best Practices Are Killing Us presentation at An Event Apart in Minneapolis MN, Nicole Sullivan walked through common CSS best practices that have outlived their usefulness and what we can do instead to improve CSS performance and maintenance long term. Here's my notes from her talk: Problems with CSS Performance is a
More on Designing in Keynote by Luke Wroblewski August 3, 2010 Last month I compiled an overview of why software designers were turning to Apple's presentation software, Keynote, to design application interfaces. Several of you asked for more so... here's additional reasons to design in Keynote and lots of tips for getting the most out of it. Detailing InteractionsPersonally, I (LukeW) use Keynote
次のページ
このページを最初にブックマークしてみませんか?
『LukeW Ideation + Design | Digital Product Strategy & Design』の新着エントリーを見る
j次のブックマーク
k前のブックマーク
lあとで読む
eコメント一覧を開く
oページを開く