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Clarifications on Flash Player for Mobile Browsers, the Flash Platform, and the Future of Flash November 11, 2011 I have worked with Flash and been part of the Flash community for about 12 or 13 years (over 10 of those with Macromedia and Adobe). Over that time there have been a lot of ups and down, but I think that the past couple of days have been some of the most difficult of my career. I wante
A little over a week ago Apple released a new draft of their iPhone developer program license which contained the following clause: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code writt
FITC Amsterdam Slides : Creating High Performance iPhone Applications with ActionScript 3 February 23, 2010 Here are my slides from my FITC Amsterdam talk titled Building High Performance iPhone Applications with ActionScript 3 . Sorry I ran a little short of time, but you can find all of the info in the slides. Here is the link to the Simple Game Framework which I discussed during the session.
August 19, 2008 One of the new ActionScript features included in the Flash Player 10 Public Beta is the inclusion of a Vector class. Essentially, the Vector class is a typed Array, and in addition to ensuring your collection is type safe, can also provide (sometimes significant) performance improvements over using an Array. Using the Vector class is pretty simple, and very similar to using an Arra
The ActionScript 3 API Reference is an iPhone application that provides a quick and convenient method for accessing the ActionScript 3 API class reference documentation.The ActionScript 3 API Reference is a free iPhone application that provides a quick and convenient method for accessing the ActionScript 3 API class reference documentation. Screenshots Main Screen, Class List, Class List Filtering
January 26, 2009 The iTunes app store has just approved my first application, and has posted it online. The application is an ActionScript 3 class reference for the iPhone and allows quick and easy access to the ActionScript 3 class reference docs for Flash Player 10, AIR 1.5, and Flex 3.2. You can find more information on the application, view screenshots and log feature requests on the applicati
One of the top feature requests that end users have been asking for from AIR applications (on Mac) is the ability for those applications to leverage the open source Growl notification framework on Mac. However, this was not previously possible due to how applications are required to communicate with Growl. I am really excited to announce that Adobe has been working with the Growl team to add suppo
I am working on updating the [ActionScript RIA Reference Guide][1]. As part of that, I have to figure add all of the new APIs added to Flash Player 10. Below is a list of such APIs generated and parsed from the APIs docs. I figured I would post it here as a reference, and also a sanity check (if you see anything wrong or missing, please post in the comments). Update : I just updated the list and a
August 14, 2008 As you have probably heard by now, the ECMAScript committee has decided to halt work on ECMAScript 4 in favor of an incremental updated to JavaScript (know as ECMAScript 3.1). Im not going to go into the details of what happened (you can find good discussions of it here, here and here), but I did want to make a quick post and discuss how this affects ActionScript 3. It doesn’t. Act
POC : Implementing HTML 5 Video Element using JavaScript and Flash Since the first leg of the European on AIR Tour wrapped up, I have had some time to take some time and research / play around with some new technologies. In particular, I have been looking into the HTML 5 draft spec, as well as some of the work that Google has been doing with Google Gears. One thing I have been watching closely aro
One of the questions that comes up around Apollo is whether it will have built in support for connecting directly to databases, such as MySQL. We are not building in native support for connecting directly to external databases, but it is possible for someone to write ActionScript libraries to connect directly to the database. Well, Matt MacLean has been doing just that, and has released an Alpha v
We have just released a PDF of a new reference guide that we have put together (with the help of frog design). This title is the Adobe technology platform ActionScript reference for RIA development, and it provides a complete ActionScript 3 API listing for Flash Player, Adobe AIR and Flex 3. They are similar to the ActionScript 3 API posters, but intended to be a little more usable and portable. T
Two of the most requested features for Adobe AIR have been the ability to launch native executables from an AIR application, and the ability to integrate native libraries into an AIR application. Unfortunately, neither feature will be included in Adobe AIR 1.0. However, this does not mean that you cannot build an AIR application that has closer / tighter integration with the underlying operating s
One of the ActionScript libraries that I use most is the as3syndicationlib. This is an opensource library originally developed by Christian Cantrell, and open sourced by Adobe. The library provides code for parsing RSS 1.0, RSS 2.0 and ATOM data feeds. It also provides a generic interface for parsing feeds when you do not know the format of the feeds. Below is a simple example of how to use the li
November 15, 2007 If you have been following Adobe AIR during its young lifetime, then you have probably noticed that it has been pretty inconsistent as far as branding goes. It has had a number of logos and graphics associated with it, including the rocket-ship, and the current “AIR” branding. Part of this was due to the surprisingly complex process of designing and settling on a logo in the tech
November 6, 2007 As part of my Flash on the Beach Intro to AIR Session, I built a simple HTML Editor with a live preview. I have added comments to the code, and uploaded it to the on AIR tour google repository. This example demonstrates: Using the File API to write a string to a file Using the HTML Control within an application to render a string of HTML Using the File.browseForSave API to open a
October 18, 2007 Craig Goodman just sent out an email highlighting some of the new Flex and AIR content on the Adobe Developer Center. Articles: Uploading files to a server from an Adobe AIR application Explore different scenarios that leverage the Adobe AIR framework for uploading files from a user’s desktop to a remote server. Mashing up Google Maps with Adobe AIR Explore how to integrate web to
Google announced their Google Gears project today which uses SQLite to allow browser based applications to work off-line. (Ryan and JD have more info on that). Part of the announcement was that the upcoming beta of Apollo will also include SQLite to allow developers access to an embedded database for their applications. This has probably been the #1 request we have heard from developers since we r
One of the little gems you will find in the open source ActionScript 3 libraries that we released on labs, is the JSON class found in the corelib library. This class, written for Adobe by Darron Schall, makes it super simple to both serialize and de-serialize JSON data. What is JSON you ask? From the JSON website: JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is ea
2022 OCT 30 Managing Window Size in Bevy 29 Understanding the 2D Coordinate System in Bevy 2020 NOV 28 Finding a specific time in the previous week using Rust 03 Installing Openbox on Arch Linux OCT 30 Creating an ArchLinux install USB stick on macOS 29 Creating in-memory databases using...
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