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Today we’re happy to share our plans for Biome 2.0 as well as the rest of our roadmap for 2025. But before we dive into what’s coming, let’s do a quick recap of the major developments in 2024. 2024 was a great year for Biome. Let’s see what happened: We released 4 new “minor” Biome versions, from 1.6 through 1.9, with plenty of useful features: New biome search and biome explain commands, while th
Today we’re excited to announce the release of Biome v1.9 and to celebrate the first anniversary of Biome 🎊 Let’s take a look back at the first year of Biome and then explore the new features in Biome 1.9. We officially announced Biome on 29 August 2023. From its inception, Biome has been a free open source software driven by its community. We have a governance and a solid base of contributors to
Today we’re excited to announce the release of Biome v1.7! This new version provides an easy path to migrate from ESLint and Prettier. It also introduces experimental machine-readable reports for the formatter and the linter, new linter rules, and many fixes. Update Biome using the following commands:
In this release, we’re happy to provide partial support for Astro, Svelte and Vue files. What does partial support mean? While the team is working on a unified data structure for HTML-ish languages, we discovered that we could provide Biome functionalities to those files with just a few changes, albeit with some limitations. This means that Biome is able to analyze the JavaScript/TypeScript portio
We are thrilled to share what the Core Contributors and Maintainers would like to focus on in 2024. We want to remind you that Biome is a community-driven project, so we can only promise that some of the ideas outlined below will be shipped. However, if you’re excited about some aspects of the project, and you want to see some of them developed faster than others, you can help us in many ways: **B
Along with the Roadmap for 2024, the new logo and homepage, we also published a new version. This version has few features around the CLI and many fixes in our formatter. Our TypeScript, JSX and JavaScript formatting has surpassed the 97% compatibility rate with Prettier. Biome now provides over 190 lint rules. Update Biome using the following commands:
Prettierのようにコードをフォーマット、しかも高速Biomeは JavaScript、TypeScript、JSX、JSON、CSS そして GraphQL のための高速なフォーマッタ であり、Prettier と97%の互換性を持ち、CIと開発者の時間を節約します。 Biomeは、お気に入りのエディタでコードを書く際に、不正な形式のコードさえもフォーマットできます。
With the release of Biome **v1.4.0 **, we claim the bounty of the Prettier challenge! With v1.4.0, you’ll get a better formatter experience, more formatting options, new VSCode features, new sponsors and more! You can upgrade Biome by running the following command: Biome formatter has now **over 96% in terms of compatibility ** against Prettier! This score is computed for JavaScript, TypeScript, a
Format code like Prettier, save timeBiome is a fast formatter for JavaScript, TypeScript, JSX, TSX, JSON, CSS and GraphQL that scores 97% compatibility with Prettier, saving CI and developer time. Biome can even format malformed code as you write it in your favorite editor.
We are happy to announce Biome, toolchain of the web. Biome is the official fork of Rome and it will continue to be Rome’s legacy. Biome is led and maintained by the same people that maintained Rome so far. Follow us: Github organization Official repository Official discord server Official twitter account I want to give you some background and context, which could help you to get why the core team
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