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blog.asciinema.org
4x smaller, 50x faster Published on 22 Nov 2021 by Marcin Kulik It’s been a while since asciinema-player 2.6 was released and a lot has changed since. Version 3.0 is around the corner with so much good stuff, that even though it’s not released yet, I couldn’t wait any longer to share. Long story short: asciinema-player has been reimplemented from scratch in JavaScript and Rust, resulting in 50x fa
2.0 Published on 18 Feb 2018 by Marcin Kulik I’m very happy to announce the release of asciinema 2.0! It’s been 3 years since 1.0 (time flies!), and during this period many ideas have been brought to life through series of minor releases. This time the scope and importance of the changes required major version bump. Below we’ll go through all the changes in detail, you can also read the CHANGELOG
1.3 aka "And Now for Something Completely Different" Published on 13 Jul 2016 by Marcin Kulik I’m very happy to announce the release of asciinema 1.3, which is kind of a special release. It brings several bug fixes and improvements for end users, and at the same time it makes life of asciinema developers (mostly me) and package maintainers (many people!) way easier. See CHANGELOG for a detailed li
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