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James Lindenbaum Szymon Kaliski Joshua Horowitz November 2022 With pen and paper, anyone can write a journal entry, draw a diagram, perform a calculation, or sketch a cartoon. Digital tablets like the iPad or reMarkable can adapt pen and paper into the world of digital media. In doing so, they trade away some of paper’s advantages like cheapness and tangibility. In exchange, we get new computation
A note to keep track of when we last watered each of our house plants. Dates that are overdue for watering are highlighted in red. 💡 Try it: Edit one of the dates to be today's date, or just click the 🚿 button. A workshop agenda. Each line has a duration, and the start/end times are computed. If you use the arrow keys to move the cursor to a line beginning, you'll see the duration. 💡 Try it: Ad
Two editors are asynchronously collaborating on a rich-text document. Each editor makes local changes, and when they periodically sync, the Peritext CRDT ensures that they converge to seeing the same formatted document. This example is live running code. A revised PDF version of this article has been accepted to CSCW 2022 and published in the PACM HCI journal. Please cite it as: Geoffrey Litt, Sar
Adam Wiggins Peter van Hardenberg Mark McGranaghan Matt Tognetti et al. December 2018 Capstone is an experimental tool for creative professionals to develop their ideas. It explores questions about digital information curation; how creative people come up with good ideas; and what we at Ink & Switch think the future of power-user computing interfaces could look like. The prototype is built around
Computers can aid humans in our most noble endeavors: art, science, thinking, self-improvement. But today’s dominant computing platforms increasingly work against the needs of creative professionals. Ink & Switch is an independent research lab working on this problem. Our Research Patchwork: Version control for everything (2024, ongoing) Embark: Dynamic documents for making plans (2023) Upwelling:
Mark McGranaghan Gökçen Keskin Adam Wiggins Julia Roggatz April 2019 Muse is a prototype iPad app for reading, thinking, and developing your ideas. Starting with inspiration from physical workspaces, it tries to be a repository for your creative inputs; helps you see and connect all your raw material to make new creative leaps; and enables active reading of PDFs and other media via annotations and
Martin Kleppmann Adam Wiggins Peter van Hardenberg Mark McGranaghan April 2019 Cloud apps like Google Docs and Trello are popular because they enable real-time collaboration with colleagues, and they make it easy for us to access our work from all of our devices. However, by centralizing data storage on servers, cloud apps also take away ownership and agency from users. If a service shuts down, th
Szymon Kaliski Adam Wiggins James Lindenbaum March 2019 Today’s software apps are like appliances: we can only use the capabilities exactly as programmed by the developer. What if we, and all computer users, could reach in and modify our favorite apps? Or even create new apps on the fly according to our needs in the moment? This is end-user programming, a vision for empowered computing pursued by
240 A similar source of latency is USB scanning. The USB protocol pulls input from the keyboard, so the keyboard needs to wait for the USB scan to send its key presses. Low speed USB scans at 125hz, introducing an unavoidable ~8ms max and ~4ms average delay. More recent USB versions scan at 1000hz or more, minimizing the latency impact. There are many other potential sources of latency in input de
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