Update 20th December 2016: This tutorial was updated to Unity 5.5 by Brian Moakley. Original post by Kirill Muzykov. The third and final part of this series all about Unity’s UI. In Part 1, you created a menu scene, complete with an adaptive background and neatly controlled graphical elements, thanks to expert-level use of anchors, pivot and other cool tricks. Part 2 was all about animating button