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Drawing Presentable Trees by Bill Mill When I needed to draw some trees for a project I was doing, I assumed that there would be a classic, easy algorithm for drawing neat trees. What I found instead was much more interesting: not only is tree layout an NP-complete problem1, but there is a long and interesting history behind tree-drawing algorithms. I will use the history of tree drawing algorithm
A Bloom filter is a data structure designed to tell you, rapidly and memory-efficiently, whether an element is present in a set. The price paid for this efficiency is that a Bloom filter is a probabilistic data structure: it tells us that the element either definitely is not in the set or may be in the set. The base data structure of a Bloom filter is a Bit Vector. Here's a small one we'll use to
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